Minor Design Suggestions

After playing with a few friends for a few hours, we’ve come to realize there are a few missing design decisions that are pretty confusing to us as to why they aren’t features. They are:

  1. Global quest turn in for all party members
  2. Quest indicators and party member indicators when they are too far away off screen

For #1, we’ve run into quests that can be turned in and everybody will reap the benefits and get the quest turned in even if they’re in Act 1 but the quest turned in was in Act 4. And yet sometimes, some quests seem to have to be turned in with everyone present for everyone to get credit. I’m unsure if this is user error and we are doing something wrong but I trust we aren’t idiots and all have the same quest and all have the objectives completed before turning the quest in. We’ve noticed the same for Devotion Shrines and the activation of them.

For #2, it’s pretty self explanatory and we feel it would be just a good feature to have

If some mods or devs could maybe shed light on these things and why they are (provided my points are actually valid), I think it would be awesome to hear from you <3

I’ve noticed that some quests will count for the whole party while other quests don’t.

When grouping together it would be nice if all quests turn ins counted for the whole party that is on that quest.