Patch 4.9 Available Now
This patch presents a new mastery: The Blood Knight from Diablo Immortal, a two-handed oriented class focused on chaos, vitality and bleeding damage. Also, 11 new items, a set, a cosmetic set and a new legendary gem. Bug fixes and a few balance changes as always.
Important: Make a backup of any Demon Hunter character you have before playing this new version. Some changes were made to DH files in preparation for the GD Berserker mastery, probably breaking all existing characters (DoM and Grimarillion included).
Note: The mod now uses a custom file for animations. If you notice any missing animation/character freezing, please report on this thread.
Patch 4.9 - Update 1
- Correction to a (big) mistake related to the new set.
- Now Blood Knight animations work properly with the Châthon cosmetic set.
- More item support for Blood Knight skills.
- And many other bug fixes.
Thanks to all bug reports.
Click on the image to download it.
Patch Notes 4.9 | Update 1
BUG FIXES
- Fixed an issue where Enfeeblement wasnât working at Whirling Strikeâs softcap.
- Fixed an issue where the bitmap for Chiropteran Chestguard had a size slightly smaller.
- Fixed an issue where the Blood Knight animations werenât working properly while using the Châthonâs Divine Chains loyalist cosmetic set.
- Fixed an issue where Kanaiâs Cube: Vendetta didnât have the skill modifiers from Cruel Vendetta.
- Fixed an issue where Iron Will, Lethal Projection, Darkflame River and Voidfire only worked with two-handed melee weapons or a shield.
- Fixed an issue where the mythical version of Armor of the Crimson Realm set had no level requirements.
- Fixed an issue where the normal version of Crimsonâs Realm Halberk granted a non-intended item skill.
- Fixed the item level of the Mythical Toothdrinker Crest.
- Fixed an issue where the animation of Whirling Strike stops working while using Vilzagorâs Heart.
- Fixed an issue where Mythical Deathâs Reach loses support for Eye of Reckoning after being turned into a Crusader one-handed weapon.
- Removed cooldown from Seismic Slam, clearly not intended.
BLOOD KNIGHT
- Emissary of Chaos: It no longer has connections with Vicious Lift and Leaping Smash. The idea to make it a requirement was discarded.
- Shadowâs Edge: Added âRequires a melee weaponâ text to its description.
ATTRIBUTES
- Attributes scaling of Monk, Barbarian and Blood Knight were adjusted to match vanilla standards.
VFX
- Mephitic Cloudâs visual effect adjusted to match the skill radius scaling properly.
- Added a new hit vfx to Whirling Strike.
- Removed a circular vfx that was appearing while casting Wave of Blood with the male character.
SFX
- Stampede (Armor of Akkhan set): Sound effect of the horses reduced.
SETS
- Valguurâs Hunger: Now also supports Siphon of Blood.
- The Harbinger: Now also supports Rive.
- TragâOulâs Avatar: No longer grants Blood Rush.
ITEMS
- Wrath of Tenebris: Added +2 to Blood Knight skills. Mythical version grants 100% Physical damage converted to Chaos and 66 Chaos damage to Rive.
- Obsidian Juggernaut: Added +4 to Whirling Strike. Mythical version grants 100% Vitality damage converted to Chaos + 120 Chaos damage to Whirling Strike.
- Deathâs Reach: Added +4 to Blood Rush. Mythical version grants 100% Physical damage converted to Vitality + 160% Weapon Damage + 2.0 meters distance to Blood Rush.
- Mythical Soulrend: Added +4 to Ravage. Grants 100% Chaos damage converted to Cold + 540 Frostburn damage over 3 seconds + 20% Weapon Damage to Ravage.
- Vampiris: Added +1 to all skills in Blood Knight + 120 Vitality Damage | 6% Life Steal and 15% Crit damage to Wave of Blood.
- Fang of Chthon: Added +2 to Shadowâs Edge. Mythical version grants 25% Weapon Damage to Shadowâs Edge.
- Codex of Violent Rifts: Added +1 to all skills in Blood Knight. Mythical version grants 60 Vitality damage + 6% Total Speed to Siphon of Blood.
- Voidrend Talons: Added +3 to Leaping Smash. Mythical version grants 40% Weapon Damage to Leaping Smash.
- Doombringer: Added +2 to Ravage. Grants 12% Weapon Damage + 50 Chaos damage to Ravage.
- Avatar of Chaos: Added +1 to all skills in Blood Knight.
- Cruel Vendetta: Now it can be converted to a Crusaderâs one-handed weapon.
KANAIâS CUBE
- Kanaiâs Cube: Doombringer: Now grants +1 to all skills in Blood Knight.
Patch Notes 4.9
BUG FIXES
- Fixed an issue where the low level versions of Basilisk Mark granted skillpoints to Frenzy instead of giving it to Fan of Knives.
- Removed pet bonuses from Visage of Giyua, it was not intended.
- Fixed an issue where the values for targetâs defensive ability reduction from Kanaiâs Cube: Tiklandian were the double of Tiklandian Spellblade values. Now itâs properly reduced by half.
- Fixed an issue where Kanaiâs Cube: Stormshield granted skill modifier for Condemn rather than Shield Bash as the Stormshield original item.
- Removed some unnecessary text about Kanaiâs Cube on the Pauldrons of the Skeleton King item description.
- Fixed an issue where The Grandfather 2h sword had the Blade of the Warlordâs name and description.
- Fixed an issue where the level 94 of the Scorpius Pummeler didnât grant bonuses for Summon Gargantuan as its lower versions.
- Fixed an issue where the Mythical Krysbinâs Sentence granted skill didnât have higher stats for damage and slow.
- Animation speed of some vanilla skills while dual wielding or using two-handed melee weapons updated following the latest patches standards.
- Fixed an issue where you couldnât summon Sacred Crate as a cosmetic pet.
GENERAL
- All physical resistance granted by Diablo 3 skills were reduced at higher ranks following the new vanilla standards (except for Berserker Rage, which is a temporary buff, so it deserves higher values).
UI
- Now all the square/circle borders are properly golden.
BLOOD KNIGHT
- New two-handed melee oriented class with focus on chaos, vitality and bleeding damage.
BARBARIAN
- Wrath of the Berserker: Dodge chance reduced from 30-50% to 30-40% at ultimate ranks.
- Berserker Rage: Energy Cost removed.
- Whirlwind: Weapon Damage slightly increased.
NECROMANCER
- Commander of the Risen Dead: Health scaling increased.
LOOT
- Added a new loottable for all legendary belts, rings, medals and necklaces that support Diablo classes. It may reduce the drop rate of set items, but it was necessary.
CRAFTING SYSTEM
- In Geom, Blade of the Tribes and Defender of Westmarch are now craftable items. Their recipes require 25.000 iron bits, 25 Forgotten Souls and 1 Royal version of each gem.
- Kanaiâs Cube now also requires one Royal Sapphire along with the other 5 different royal gems.
AFFIXES
- of the Solaelâs Malice (Armor): Added +2 to Leaping Smash.
- of the Solaelâs Malice (1h/2h Weapons): Added +2/+4 to Rive.
- of the Hungering Rifts: Added +2 to Whirling Strike.
- of the Abyss (1h/2h Weapons): Added +2/+4 to Vicious Lift.
- of the Cabal (1h/2h Weapons): Added +2/+4 to Shadowâs Edge.
- Demonic (Armor): Added +2 to Siphon of Blood.
- Demonic (1h/2h Weapons): Added +2/+4 to Ravage.
- of the Void Harbinger: This suffix returns with +2 to Wave of Blood.
ITEM CHANGES
- Sash of the Bloodlord: Added +1 to all skills in Blood Knight.
- Cord of Deception: Added +2 to Siphon of Blood.
- Nosferattis: Added +3 to Hemoplague.
- Krysbinâs Sentence: Granted skill no longer reduces physical resistance of enemies. Cold/Vitality resistance reduction increased from -8% to -10%.
NEW ITEMS
- Horns of the Hexed
- Fernamâs Birthmantle
- Chiropteran Chestguard
- Rootvein Handguards
- Nightflayerâs Chausses
- Voidstriderâs Greaves
- Swarmspeakerâs Amulet
- Toothdrinker Crest
- Reverent Hunter
- Cruel Vendetta
- Castellatia
- Kanaiâs Cube: Hexed
- Kanaiâs Cube: Rootvein
- Kanaiâs Cube: Swarmspeaker
- Kanaiâs Cube: Toothdrinker
- Kanaiâs Cube: Reverent
- Kanaiâs Cube: Vendetta
- Kanaiâs Cube: Castellatia
- Echoing Shade (Legendary Gem)
SETS
- Armor of the Crimson Realm: New 5-pieces set focused on Chaos and Vitality damage, exclusive for Blood Knight.
- The Blood Knight: Now itâs called âThe Crimson Kingâ and has a different description.
MI ITEMS - BLOOD KNIGHT SKILLS
- Deathâs Whisper Hood
- Gargoyle Visage
- Packlaâs Skins
- Packlaâs Visage
- Naren Kurâs Blade
- Bloodlordâs Blade
- Wendigoâs Claw
- Blugrugâs Plagued Edge
- Servitorâs Corruptor
- Grundleplithâs Tail
- Bloodsworn Scepter
- Chillblood Carcass
- Obsidian Defender
- Abaddothâs Sermons
- Pulsing Shard
- Korvan Reaping Halberd
- Obsidian War Cleaver
- RagâNadarâs Maw
- Bonebleach Halberd
- Bloodbriarâs Thorn
- Bolvarâs Pendant
- Gaze of Ungoliax
- Vilgazorâs Heart
- Rylokâs Mark
- Rylokâs Crest
- LagothâAk Bloodbinding
- LagothâAk Voidbinding
- Basilisk Mark
MI ITEMS - ALL CLASSES
- Vilgazorâs Heart: Added 15% weapon damage + 35% crit damage to Elemental Strike.
- Chosen Visage: Added +3 to Zombie Dogs and a modifier that turns Zombie Dogs acid damage into fire (including Rabid Dogs modifier).
Features:
- All classes from Diablo 3 and its expansions + the Blood Knight from Diablo Immortal, all of them adapted with the standards of Grim Dawn masteries.
- Almost all Diablo 3 set items included.
- Over a thousand new items added.
- Regular gems and some of Legendary gems added as components.
- Several new modifiers to MI items supporting D3 classes.
- Bosses from Diablo 3 can be found on Shattered Realm.
- New blacksmith, Haedrig, located at Devilâs Crossingâs prison, near Constance from âThe Seamstressâ quest.
- Forgotten Souls imported as a crafting item, used by Haedrig to grant you a random Epic or Legendary D3 item.
- Exclusive Crusaderâs ability to wield two-handed weapons with a shield. The 2hâ1h weapon conversion can be done at Haedrig as well.
Installation:
- Extract the âDiablo_IIIâ folder to Grim Dawn\mods.
If the âmodsâ folder doesnât exist in your game directory, just create one by yourself.
Requirements:
- This mod requires both Ashes of Malmouth and Forgotten Gods expansions.
You can check all content from this mod on Grim Tools:
You can also download it from:
Credits and Sources
⢠Artwork used on Soul Harvestâs visual effect made by Protecnika.
⢠The FX Effect from Akaratâs Champion and Smite was made by cftx for his Cenobite mastery.
⢠Loading screen artwork created by [i]Goshun[/i].
⢠Necromancerâs class selection image made by [i]Jeon Tae Kang[/i].
⢠Crusaderâs class image made by [i]Gathen9[/i]
⢠Witch Doctorâs class selection image made by [i]congbu[/i].
⢠Witch Doctorâs class image made by adlovett.
⢠Wizardâs class selection image made by [i]MarkoTheSketchGuy[/i].
⢠Wizardâs class image original art from the e-book âDiablo III: Heroes Rise, Darkness Fallsâ created by Blizzard.
⢠Demon Hunterâs class image made by [i]KristinaToxicpanda[/i].
⢠Demon Hunterâs class selection image made by snatti89.
⢠Monkâs class image original art created by Blizzard.
⢠Monkâs class selection image made by 0BO.
⢠UI images used on this mod were found at the following pages: atanichi and diabloii.net.
⢠All the items, skills icons/decals and some 3D models clearly come from Diablo 3.
Enjoy it and give your feedback!