[MOD] Diablo 3 Classes: Patch 5.3 Released

Final part of the rework to Item Skill Modifiers, minor bug fixes and skills changes.

Here’s a list of all item skill modifiers in the mod: Google Drive

Patch 3.9 is available now. Click on the image to download it.

3.9

Patch Notes 3.9

BUG FIXES:

  • Fixed an issue where some vanilla skill animations weren’t working properly.
  • Fixed an issue where Bracers of Fury still had Fires of Heaven as a proc skill. It has been removed.
  • Fixed an issue where Bone Spikes had a FX that doesn’t match with its radius.
  • Fixed an issue where the glow textures of Shield of Deflection weren’t working properly (thanks Okami for this one).
  • Now Warsword of the General Quang and Lai Yui’s Persuader can be turned into a Crusader’s Weapon.

ITEMS

Johanna’s Argument:

  • New Modifier | Cyclone Strike: 100 Fire damage. 100 Lightning damage.

Wisdom of Kalan:

  • Added Cold/Vitality damage bonuses. DA replaced with OA. Added cold resistance + max cold resistance.
  • Added bonuses to Soul Harvest and Mass Confusion.
  • Reworked Modifier | Bone Armor: 40 Cold damage + 8% Physical resistance.
  • New Modifier | Soul Harvest: 1000 Frostburn damage over 5 seconds.

Justinian’s Mercy:

  • Added Electrocute damage bonuses. Now damage to humans is increased by 15% on both versions.
  • Reworked Modifier | Blessed Hammer: It starts at melee range, but now it moves away as it spins and no longer follows you.
    Damage modified by 16%. 20% Weapon Damage.
  • Modifier | Condemn: Removed.
  • New Modifier | Mantra of Conviction: -8% Elemental Resistance + 60 Fire Damage.

Blightwave Blade:

  • New modifier | Whirlwind: 10% Weapon Damage + 100% Physical/Fire damage converted to Poison.

Halo of Karini:

  • Added a granted skill: Reactive Armor. It’s basically Storm Box of Elgoloth with different FX effect.

Warhelm of Kassar:

  • These changes are intended to get the item into the retaliation theme of the Kassar’s Retribution weapon.
  • Added Lightning/Electrocute/Internal Trauma bonuses. Removed Fire damage bonuses.
  • Added Lightning Retaliation + % to All Retaliation damage.
  • Added skillpoints to Wave of Light.
  • Modifier | Phalanx: No longer reduces cooldown by 3 seconds, it adds 4 seconds living time instead.
  • Modifier | Heaven’s Fury: No longer converts Lightning damage to Physical, it converts the Fire damage instead. Burn damage replaced with Electrocute damage.
  • New Modifier | Wave of Light: Adds 24% RAtA.

Lefebvre’s Soliloquy:

  • Modifier | Cyclone Strike: Burn damage replaced with Electrocute damage. Target’s damage reduction decreased.
  • Modifier | Crippling Wave: Removed.
  • New Modifier | Meteor: 480 Electrocute Damage over 3 seconds + 40 Lightning Damage and 100% Physical Damage converted to Lightning.

Lianna’s Wings:

  • Modifier | Shadow Power: Racial bonuses removed. Added 4% Health Restored + 4% Physical Resistance + 20 Elemental Damage.
  • Modifier | Smoke Screen: Flat damage removed. Added 350% Elemental Damage. Bonus active duration increased from 0.8 to 1 second.

Venomhusk:

  • Modifier | Acid Cloud: Now it properly increases the total damage of Acid Cloud by 120% (60% on Kanai’s Cube). Added 210 Poison Damage over 3 seconds.

Mythical Maximus:

  • Modifier | Slash: Fire damage reduced. Added 100% Physical Damage converted to Fire.
  • Modifier | Consecration: Burn damage replaced with Fire damage. Added 100% Lightning Damage converted to Fire.
  • New Modifier | Blizzard: 2 seconds duration + 100 Fire Damage.

Mythical Mirrorball:

  • Now it grants +1 to all Wizard skills. Added +3 to Mystic Ally and Soul Harvest.
  • Modifier | Magic Missile: Additional projectiles increased from 1 to 2. Elemental damage removed.
  • New Modifier | Soul Harvest: 100% Vitality Damage converted to Fire and Lightning + 1000 Frostburn damage over 5 seconds.

Mythical Nayr’s Black Death:

  • Added 45% Physical Damage converted to Poison. The normal version now also grants +2 to all Necromancer skills.
  • Modifier | Grim Scythe: Poison damage increased from 210 to 300 over 3 seconds.
  • New Modifier | Grasp of the Dead: 200 Acid Damage + 24 Reduced Target’s resistances for 2 seconds.

Mythical Gesture of Orpheus:

  • Removed bonuses to Arcane Orb. Added +2 to Mystic Ally.
  • Modifier | Arcane Orb: Removed.
  • New Modifier | Mantra of Conviction: -10% Elemental Resistance + 80 Cold Damage.

Mythical Pinto’s Pride:

  • Modifier | Wave of Light: Total speed reduction removed. Now it reduces target’s attack speed by 20% over 4 seconds.
  • Modifier | Slash: Weapon Damage removed. Electrocute damage changed from 120 over 3 seconds to 160 over 2 seconds.

Crown of the Primus:

  • Removed aether damage bonuses.
  • Modifier | Death Nova: Removed.
  • Modifier | Electocute: Removed.
  • New Modifier | Bone Spear: 50% Weapon Damage + 3 seconds cooldown + Total damage modified by 120% + Stun for 1.5 sec + 100% Poison/Vitality damage converted to Lightning.
  • New Modifier | Grim Scythe: 80 Lightning Damage + 100% Aether/Vitality converted to Lightning.

Mythical Quetzalcoatl:

  • Modifier | Haunt: Added -10% Vitality Resistance.
  • Modifier | Soul Harvest: Added 1400 Vitality Decay over 5 seconds.
  • Modifier | Electrocute: Vitality Damage increased from 60 to 80. Life leech reduced from 6% to 4%.

Mythical Kassar’s Retribution:

  • Modifier | Whirlwind: Added 100% Fire Damage converted to Lightning.

Mythical Rimeheart:

  • Modifier | Wave of Force: Weapon damage reduced. Chance to freeze replaced with 16% - - Reduced Enemy’s Attack Speed for 2 seconds.
  • Modifier | Wave of Light: Fixed an issue where Rimeheart had the modifier meant to its Kanai’s Cube and vice-versa.

Mythical Sacred Harvester:

  • Modifier | Soul Harvest: Cold/Vitality damage increased from 60/80 to 100/100.
  • Modifier | Bone Spear: Frostburn Damage removed.

Mythical Burning Axe of Sankis:

  • Modifier | Cleave: Weapon Damage replaced with 140 Fire Damage.
  • Modifier | Whirlwind: Weapon damage and fire damage removed. Added 210 Burn Damage over 3 seconds and 100% Physical Damage converted to Fire.
  • New Modifier | Slash: 100% Physical Damage converted to Fire + 100% Fire/Burn Damage.

Mythical Moribund Gauntlets:

  • Now it has item skill modifiers.
  • Modifier | Command Golem: 1 Summon Limit.
  • Modifier | Frenzy: 4 Seconds Duration.

Mythical Coils of the First Spider:

  • Modifier | Firebats: Life steal reduced from 10% to 4%.

Mythical Spiritguards:

  • Modifier | Fists of Thunder: Reduction to Target’s damage reduced from 20% to 16% over 3 seconds.

Mythical Stormshield:

  • Modifier | Wave of Force: RaTA reduced from 8 to 6.
  • Modifier | Shield Bash: Lightning damage increased from 40 to 100. Electrocut damage increased from 300 to 540 over 3 seconds. Reduction to target’s elemental resistance removed.

Mythical Swami:

  • Modifier | Archon: Health regeneration reduced from 100% to 80%.

Mythical Tikilandian Spellblade:

  • Modifier | Horrify: Frostburn Damage increased from 450 to 600 over 3 seconds. Added 200 Reduced Target’s DA for 5 seconds.
  • Modifier | Haunt: Target’s damage reduction decreased.

Eternal Union:

  • Fire damage bonuses replaced with Lightning damage bonuses.

Mythical Uskang:

  • Modifier | Cluster Arrow: Electrocute damage increased from 210 over 3 seconds to 1000 over 5 seconds.
  • Modifier | Electrocute: Now the cooldown is increased by 3 seconds and total damage modified by 120%. Added 40% Weapon Damage. Reduction to Target’s resistances removed.

WIZARD

  • Energy Armor: Damage absorption scaling reduced.
  • Magic Weapon: Total damage absorption you can get at ultimate ranks reduced from 25 to 20%.
  • Wave of Force: Damage reduction from Breaking Wave decreased from 25% to 20%.
  • Archon: Max resistances from Pure Power reduced from 5% to 3%.
  • Electrocute: Reduced Weapon Damage scaling at ultimate ranks.
  • Teleport: Travel distance now has the standards of Vanilla Teleport Runeskills.

WITCH DOCTOR

  • Jungle Fortitude: Physical resistance reduced.

BARBARIAN

  • Threatening Shout: Reduction to target’s physical resistance decreased.

MONK:

  • Crippling Wave: Target Angle increased from 165 to 180.
  • Tsunami: Target Maximum increased from 4 to 5.

CRUSADER:

  • Shatter: Electrocute and Burn damage reduced.
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