Lots of bug fixes for runewords and buffs to some skills.
Patch 5.3 is available now, click on the image to download it:
Patch Notes 5.3
BUG FIXES
- Fixed an issue where Slow Time and some Demon Hunter skills had a weird interaction with the Rune Effects description.
- Fixed an issue where Army of the Dead rune effect and its enhanced version weren’t working properly.
- Fixed an issue where the NeoTec runeword couldn’t be enhanced.
- Fixed an issue where Aeromania rune effect could be used without its runeword.
- Fixed damage numbers and resistance reduction of Aeromania rune effect.
- Fixed an issue where the attack speed buff icon from I Can Do This All Day rune effect wasn’t being displayed properly on enemies debuffs line.
- Fixed damage numbers for the Enhanced Thunderbearer rune effect.
- Fixed damage numbers for Siphoner’s Carnage and its enhanced version.
- Fixed an issue where LithXan runeword didn’t increase cooldown to skeletons summon skills.
- Fixed an issue where the CemKry runeword didn’t work properly, removing the total damage penalty from Leaping Smash as intended.
- Fixed an issue where Spiritual Discharge rune effect wasn’t applying the resistance debuff on enemies.
ITEMS
- Removed Eberli Charo’s modifier for Heavens Fury.
- Removed Rakoff’s Glass of Life itemskill (for sure this time).
CRUSADER
- Punish: Flat physical damage and weapon damage scaling increased.
- Added a 20 seconds cooldown to Heavens Fury.
MONK
- Cyclone Strike: Weapon damage scaling increased.
DEMON HUNTER
- Fan of Knives: Bleeding damage scaling increased.
WITCH DOCTOR
- Firebats: Fire and burn damage scaling increased.
- Hungry Bats: Vitality damage scaling increased.
- Haunt: Damage scaling overall increased.
- Draining Spirit: Vitality decay damage scaling increased. Cold/Vitality damage bonuses increased.
BLOOD KNIGHT
- Trails of the Void: Vitality Decay damage scaling increased.
WIZARD
- Teleport: Distance increased from 13 to 18 meter radius.