When Blood Knight?
Hi, love your Mod and play it so far with the Grimmarillion Mod together. Question: I have found the Blood Magic Blade, which is tagged with âUnique: There is no Kanaiâs Relic available for this item.â
I know what the Kanaiâs Cube is in Diablo 3 and i have found the Infernace Furnace, which is giving the opportunity to summon the smith, which is capable of forge Skillstones.
Furthermore i have found the Diablo 3 Smith, which is capable of turning 5 Forgotten Souls into a Diablo Unique.
But where is the Cube? Or is there nothing like that and the sentence is only a Hint to Diablo 3 (whoch sounds weard to me ^^).
I guess youâve read it wrong: âthere is NO Kanaiâs RelicâŚâ
All items that have this warning donât have a corresponding kanaiâs cube for them.
I donât get it So there is a Kanaiâs Cube in the game or not? Because why mentioning it for one item (that there is no Cube Recipe), if there is no Cube at all?
There is no cube, only cube recipes at the D3 smith for some uniques, not all.
I donât know how it is on Grimarillion, but in the stand alone version, itâs literally the first thing you see when you click on the D3 Smith.
oh that sucks guess ill wait
No. Donât try it out to preserve your chars.
Out of curiosity, a while back, you said âSkill cooldown reductionâ on all Crusaderâs 1-handed weapon would get nerfed. This has been true for most of them, but I notice the Crusader version of The Blades of the Tribesâs CDR has not been touched.
I donât know whether it is intentional?
Crusaderâs Ultosâ Stormseeker doesnât grant bunus % health regeneration.
Update with support to Patch 1.2.0.0 reuploaded.
Some Crusader weapons were updated and emerald gems now support ranged weapons.
Click on the image to download it.
Any new issue, please report, I havenât test it that much.
Changelog
GENERAL
- Added animation for the new Evade skill.
- Now comestic wings requires an Aether Shard, since potions were removed.
- Removed the âToggle to maintain its effectâ text from buff skills description.
- Fixed the text files for items and skills.
- Fixed an issue where the Crusaderâs version of Blade of the Tribes didnât have its cooldown reduction percentage nerfed by half as usual.
- Fixed an issue where Crusaderâs Avengerâs Crusher wouldnât add 1h Weapon support to Shamanâs Brute Force.
- Updated some Crusader Weapons with changes from 1.2.0.0.
- Emerald gems now support ranged weapons as well.
- Added a mythical version for Primordial Soul epic off-hand as it should have.
BARBARIAN
- Rend: Increased weapon damage at early ranks. Increased by 15% from Rank 10 to 20.
- Sword and Board: Health regenerated increased.
CRUSADER
- Laws of Hope: Health regenerated increased, even more by Ranks 16-20.
MONK
- Mythic Rythym: Working properly again.
- Mantra of Healing: Duration increased to 60 seconds. Health regeneration increased.
DEMON HUNTER
- Vengeance: Damage absorption reduced by 5%.
- Shadow Power: Duration increased to 60 seconds. Healing increased by 5% at regular ranks. Now it scales up to 50% restored health by Rank 22. Health regeneration scaling increased, even more from ranks 18 to 22.
- Spray of Teeth: Weapon damage increased by 15%.
NECROMANCER
- Death Nova: Weapon Damage and energy cost increased. Base damage scaling increased.
- Blight: Poison damage considerably increased.
- Unstable Compound: Added -40% Weapon Damage penalty.
- Ice Golem: Increased %Pet Damage from its Frost Nova by 20%.
- Decrepify: Reduced the volume of its SFX.
MIs:
- All MIs were updated with changes from GD Patch 1.2.
- Bargollâs Core: Added +3 to Frenzy as intended.
- Obsidian War Cleaver: Weapon Damage to Wave of Light reduced from 70% to 40%.
I get a lot âtag not foundâ on classes, skills etc, also in main menue upon creating a new char ⌠any idea why that is?
The Scramble bonus of Storm armor on Wizard at 10/10 is not working.
thatâs normal, game only recognizes tags after you get into the mod
Thanks! It will be fixed soon.
Youâre playing an older version of Grim Dawn (Hopefully not a pirated copy sir )
- You can tell because there are no potion/evade buttons on the center of the hotkey bar etc.
Yeah sorry, I missed that part of your post talking about the roll-back⌠(Iâm on 1.1.9.8 myself by choice until Crate irons out some of the preliminary bugs/glitches)
Anyways, the version you want for 1.1.9.8 is 4.5.1⌠Which I canât find anywhere BUT Iâd recommend playing Grimarillion anyways since it combines several mods (including Diablo 3) into ONE âsuper-modââŚ
- Just be sure to DL v68 and the v68a hotfix
Iâm suspecting this âpriestâ is a Chaos/Vitality/Aether damage class?
Would be nice since the D3 classes lack these damage types.
Anymore you can share on the development of this class?
Priest will not be part of Diablo 3 mod. It will be entirely based on GD lore, as a standalone mod. It will have its own thread once itâs released.
Elemental/Aether and some Cold/Vitality.
New update available.
New gem added, the Sapphire, itâs used on shields and allows the Kraken constellation to work with one-handed axes, swords and maces, so the Crusaderâs weapons can maintain their role as â2hâ. Also a few bug fixes and balance changes as always.
Note: The bigger stash was removed. So youâll need to reorganize your items into the vanilla extra tabs. Buttons were bugged, so I decided to remove it completely. Probably no items will be lost, but itâs recommended to backup your characters anyway.
Click on the image to download it:
Changelog
BUG FIXES
- Fixed an issue with Storm Armor not granting 12% Total Speed by Rank 10.
- Fixed an issue where Arreatâs Law and Bastionâs Revered didnât have their cooldown reduction stats nerfed after converted to Crusaderâs 1h versions.
- Fixed an issue where Diablo becomes immortal (Thanks Asylum for the fix).
- Fixed one of the skill bonuses from Mythical Undisputed Champion, now it grants +2 to Dashing Strike as intended.
- Fixed an issue where Bone Spirit couldnât have its spawn limit number increased.
UI
- Bigger stash has been removed, since some buttons were bugged and causing trouble to players that use controllers.
ITEMS
- Sapphire. New gem that buffs shield stats and allows the Kraken devotion to work with one-handed axes, swords and maces, improving builds for Crusader Weapons.
- Gems: Increased the drop rate of Normal and Imperial versions.
- Fleshwarped Shard: Now it grants +4 to Wave of Force and has a modifier that adds 120 Elemental Damage + 20% Reduced Energy Cost to Wave of Force.
- Korvan Storm Halberd: Now it grants +4 to Sweep Attack. New Modifier â 20% Weapon Damage + 160 Lightning Damage to Sweep Attack.
- Crusaderâs Korvan Storm Halberd: The weapon can be converted to a one-handed version. Affixes will be shuffled after the conversion.
- Serpent Sparker: Arcane Hydraâs damage increased by 100%.
- Reilenaâs Shadowhook: Modifier | Bone Spikes â Weapon damage reduced from 40% to 30%.
- Mythical Spiritreaper Wraps: Modifier | Bone Spikes â Cold damage reduced from 260 to 60. Added 50% Crit Damage.
- Wrath of the Bone King: Modifier | Bone Spikes â Weapon damage increased from 40% to 60%.
NECROMANCER
- Bone Spikes: Weapon damage scaling increased from Rank 20 to 26.
WIZARD
- Charged Blast: Crit damage scaling increased.
- Spectral Blade: Elemental damage scaling increased.
VFX
- Reduced the lighting from the vfx of Electrocuteâs cast animation when modified to Aether.