[MOD] GD-DPS: The "Grim Dawn Data Patching System"

I forcibly installed the mod, as it turned out, immediately in the menu of the mod’s installation bat file you need to press the command-key N, and immediately after that Y, then the mod is installed without any problems, it took me less than 20 minutes on the SSD disk.

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Asrind11111.

When the installation of the mod ends, you need to answer a bunch of questions - what the level will be, about piety, and others. How should you answer them - with numbers or words in English, or doesn’t matter at all? Which version of this mod is better to install - large or small, with the archive opened to install 1.2 megabytes or 165.8 megabytes?

In general, the mod unpleasantly surprised me with one detail - instead of creating a config file, changing which you can change everything in the mod to the side you need, from the minimum in the vanilla version of the game to the maximum in the mod, it was easier and much more convenient for players.

Uploaded a new version of ‘GD-DPS + Grim Dawn EU Lite MOD’. There is no major changes or fixes in this release that should warrant a re-install unless the modified scripts functionalities are of interest to you…

See the main post for details.

Edit: Uploaded a second hotfix update. If you had problem installing the MOD since version 231223, give this update a try.

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Work on an update for Grim Dawn 1.2.1.1 as begun is completed!

Progress : 100%


Done:

  • Setup GD-DPS development environment with Grim Dawn version 1.2.1.x.
  • Complete analysis of the 1.2.1.1 datasets compared to the 1.2.0.5 datasets to determine modified files.
  • Check “EU Lite MOD” scripts for potential problems with Grim Dawn version 1.2.1.x. All scripts are working correctly with GD v1.2.1.1.
  • Repack all packages with updated timestamps on files.
  • Testing and, if needed, tweaking.

Future update:

  • Patching support for ‘Dawn of Masteries’ “upcoming/next/expected version”.

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An updated GD-DPS + EU Lite MOD version to support Grim Dawn v1.2.1.2 was just uploaded. See main post for details.

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Getting ready to dive into this. Looks daunting but amazing at the same time I can tell once I get it figured out it will be a blast.

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Left this over on Nexus.
Would it be “difficult” for you to include a Rare, Epic, and Legendary drop rate AHK/module? I’m having difficulty figuring out how to accomplish this. I’m old and have no coding exp. I know the difficulty settings add more of an advantage but a small boost would certainly be welcome in the lower tiers. Also at the point the mod asks about modifying the values of item affixes for Yellow, green, epic, and legendary items I’m uncertain of the process and outcome of modifying those tables. I will say that I’m very happy to have found your toolkit. It is exactly how creating mods for this game should have been implemented imho. Thanks for your hard work.

Hello Tallencor,

I saw the post you left on Nexus mod… I was not active on the computer in the last few days but here I am now: Ready to ‘fix and improve things’ :smile:


While the creation of custom made AHK script may represent a significant challenge, simply using GD-DPS to facilitate modding the game is not that complicated.

Once unpacked into the Grim Dawn main folder, double-click on the file named “GD-DPS.bat” to start the GD-DPS console then enter

"Help"

en press enter to display a complete list of available commands. Note that command entered on the GD-DPS console must be surrounded by quote " characters. You can press TAB to autocomplete part of a typed command. For example, entering:

"uninstall

then pressing TAB will autocomplete the command, if possible:

"Uninstall Backup Source.bat"

pressing TAB again cycle to the next command starting with “uninstall”:

"Uninstall GD-DPS MOD.bat"

And so on and so forth. Note that the .bat ending is not mandatory.


To unpack the game templates, database (ARZ files) and resources (ARC files) type and press ENTER after each of the following commands:

"Extract Templates Locally"
"Extract Databases Locally"

Let the commands complete. You are now ready to start modifying the game. Grim Dawn database records for anything that is defined in game (such as items, monsters, objects, etc…) comes from .DBR files. These are text format files that can be edited with any text editor. Knowing which file to edit and which record to change is the tougher part of the modding process. A lot of experimentation is needed. Asking for help on this forum if you get stuck is also a good way to learn.

To rebuild the game with the modifications made to its database, simply run this command:

"Rebuild Databases Locally"


This covers the very basic GD-DPS manual editing concept. I also replied to the post you made on Nexus Mods.

“See you around!” :upside_down_face:

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For those wondering: Yes, the current GD-DPS version do support ‘Dawn of Masteries 1.6.0’…

Thank you Galen.

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