[Mod] GDBuilder

[RIGHT]v1.0
“Hey! It compiles! Ship it and call it v1.0!”[/RIGHT]

As the below seems to be confusing, the TL;DR of this mod is that it reduces the levelcap of players.

Made this in the span of a couple hours for a couple reasons. One, I wanted to see if I could. Two, I wanted to see the kinds of builds people could come up with for ‘endgame’ if endgame wasn’t level 85. You know, like in the days of Early Access. Except this time we have higher difficulties.

Fight through Ultimate at level 50 if you want to!

There are six versions of the mod, corresponding to the six different levelcaps I arbitrarily assigned (10, 25, 35, 50, 60, 75). I could make more if there’s a demand for it, as the process is entirely autogenerated.

Other changes for the mod:

  • ALL LEVEL REQUIREMENTS ON ITEMS HAVE BEEN REMOVED. Items still maintain their Physique/Cunning/Spirit requirements, however.
  • All areas scale to levelcap on all difficulties…well, technically they scale to level 250, but as we’re not there yet…

Polls:
Should I make Elite/Ultimate start at level 1? (Presently they start at levels 40 and 60, respectively): http://www.strawpoll.me/10702711

Download Links (1.34MB each):
GDBuilder10.7z
GDBuilder25.7z
GDBuilder35.7z
GDBuilder50.7z
GDBuilder60.7z
GDBuilder75.7z

So go on! Start making character builds! See if you can handle Elite or Ultimate SoT at Levelcap 35. Twink to your heart’s content!


I literally haven’t tested this at all, I just algorithmically autogenerated the entire mod. So if you find any bugs, let me know!

I think youll run into issues with proxies the moment the cap goes beyond 100… . If not, someone on these forums is going to want to know how :slight_smile: anyways I like the idea to go back to the times with alot less skill points.