[Mod] Reign of Terror

V0.8.1.1 Some feedback :grinning:

The Mana Orb is not displayed when using the Classic UI.

When searching through the game’s text, it appears there are quite a few instances where it says ā€œIron Bitsā€ instead of ā€œgold.ā€

1001 (2)

3 Likes

Are Item Ascension and Potion Upgrade still not available in the mod?

Nope, aren’t added.

2 Likes

RoT 0811 Almost all super bosses and hidden bosses have disappeared; is this a bug, or were they intentionally removed?

You’re in Normal difficulty, that’s why they’re not showing.

2 Likes

Oh, I had forgotten about that plot point—thanks for letting me know.

Update to make Reign of Terror 1.3.1 compatible:

Patch notes:

Summary

= 0.8.1.2 Hotfix for Reign of Terror =

General

  • Ascendent mode is now playable, for added difficulty. Unknown at this moment how it’ll affect any drops but it’s mainly there for the difficulty if you wish it to be more difficult.
    The stats (compared to vanilla) are as follows (only different values are listed):
    Vanilla Reign of Terror
    Physical dmg -56% -
    Critical damage +40% +20%
    Attack rating reduction modifier- +30%
    Defense reduction modifier - +30%
    All Resists - 15%
    All CC Resists - 15%
    Life leech resists - 25%
    Mana leech resitst - 25%
    Bleeding resists - 8%
    %HP DMG resists - 500%
    Reflect Resists - 15%
    Life % 850% -
    Total Life Multiplier - 35%
    Life Regen modifier 120% 50%
    Mana Regen Modifier 120% 50%
    Attack rating 80 350
    Defense 80 700
    Dodge/Avoid - 10%
  • Pets are now capped at 95% resists
  • Onslaught stacks, reworked the damage bonus per stack.
  • objects and enemies should now also once again be highlighted.
  • Added the GD upgradable items to the Hellforge smith crafting table

Bugfixes

  • The Warlock Trinket’s now have the proper name and grant unique skills.
  • Fixed the first 7 levels of Demolitionist’ Termite Mines spawning a different pet.
  • Soldier’s Fighting Spirit no longer has Energy Shield icon.
  • Added the tag for set and legendary items on the map.
  • Fixed the glow effect on the pedestals (special thanks to tt100)

UI

  • Polished up Druid’s skilltree UI to match with rework.
  • Renamed Iron Bits to Gold for a couple of listings.

Items

  • Mythical Wormskull, reworked visual

Skills

Druid

  • Removed certain stats from Maul and Feral Rage which no longer work (like attack speed, run speed and attack rating)
  • Shockwave, Removed the flat physical damage, set the stun to 1 second, increased the mana cost and increased the projectile speed by 50% (also for elemental version)
  • Bonecruncher, increased the Internal Trauma damage

Assassin

  • Minor QoL rework of Shadow Warrior and Shadow Master. Shadow master is now a single point skill transmuter, with Shadow Warrior being the core skill. Both versions now also accurately display their abilties. Improved looks.

I’ll update the main post soon.

5 Likes

Anyone got a teleport list for RoT for grim internals and or dpyes?

Looks like missed a ā€œ200ā€ā€”haha. :100: :100: :100:

1 Like

Lol shit, my bad! :laughing: