Is there some master table that controls max levels for monsters in each zone?
Looking at the proxy files, ‘limit_unlimited’ can be applied to ‘difficultylimitfile’ and monsters will just keep leveling with you.
However this parameter is blank in the vanilla proxy files, yet monsters still have caps in game, leading me to believe there is a master table that could save me a lot of time.
i wish this was a setting on game creation like Veteran difficulty on normal, something like “Unleashed Mode” for enemies to level with you. Would allow us to play any area in the game we like and still have a challenge.
you know i wasn’t aware of that mamba, ultimate is a bit tough on me right now having started over about 2 months ago, and playing a single class is tough on top of it.
The master table you are looking for is in the maps, it is a paint layer that controls max level,scaling. By setting it in the dbr to unlimited, you override the paint layer.
Thanks for the answer, so I would have to edit and include a 940mb map in the mod just to change monster level caps?
Doing it through proxy would only allow me to make it so every zombie soldier in game no matter what location it spawns in is capped at the same level, correct?
Bringing this back up… but does this also mean that the minimum can be painted on the map as well? I really am having a hard time getting the expansion “Malmouth” to be less then 39 or so… regardless of scripts… level equations … or even removing all level limits… or setting new ones… it seems hardlocked…