So, I am kinda getting angry while fighting with a hero or boss. Let’s take Alkamos as an example, this fucker, even when I had 170 cold resist (capped at 80, of course, 90 overload) literally squished me with his frost ring (Rimfire?) by 4000+ damage a second. I had around 15k HP on my other character (before Ashes of Malmouth, if someone asks) and this fucker didn’t care about anything. Same goes for Shar’Zhul, he squished me down even when I had around the same fire resist (but then I thought he might hit with chaos too). So, do heros/bosses have percent health damage or do they just deal like 150k damage at level 85? I don’t even want to read that they have resist ignorance… I completely don’t know how to avoid bosses that have such a big damage, I’ve implemented the build to have at least 80% resist on like every resistance, but… You can guess.
I can understand warlock’s pentagrams, they deal % HP damage, and we can’t avoid that damage “type”. And heros and bosses just are like “Fuck you, I am stronger, I am better, I don’t give a fuck about your resistances! ╭∩╮◕ل͜◕)╭∩╮”.
The last time I’ve beat the fuck out of a boss that has a DoT ability like Alkamos was in normal difficulty when I had strong item set. O and I played as a Warder.
PS: Because of that bullshit I had build for casting, because fighting in melee was literally impossible against 90% of bosses. I still like the game, though.
No, physical damage wasn’t the problem. I rarely got hit by a basic attack by them. I could run away from such boss and run past the ring (if talking about Alkamos) and it still shredded me by 4k.
This seems a lot more common in the expansion. Wish there were more skills like Menhirs Bulwark, that one helps A LOT. Might even be required for some fights.
So it’s like every boss does that? It’s kind of a bad design if you ask me, because melee champs can’t really do anything against that. I mean, it shows that bosses are bosses, but there should be a way to play around that. I got so bored of running away and using Gavel of Justice over and over again (sometimes hitting one or two auto attacks) that I don’t even play on my Warder anymore. I did a full healing build too once, even that didn’t help me. I was regaining like 40% of my HP per second and it did help, but only for few seconds. After 8 seconds, I was squishy again, I had around 15% base life steal and healed like 1k per hit or something like that. I know I seem butthurt about that (because I am, lol), but it sure could be nerfed in some way (increasing the cooldown, lowering duration, maybe?). Or just delete the % HP damage from some bosses (from the non-undead ones) and give them particular resistance shred.