I made a thread after playing 40 hours here:
http://www.grimdawn.com/forums/showthread.php?t=70727
Now I have almost 150 hours invested so far with just one toon, my Level 76 S&B Commando. I’d like to offer some more feedback/suggestions, but let me clarify that in doing so I don’t mean to imply that GD isn’t extremely well done and deserves praise for doing so much right. Still, it could be even better for me. Probably everything that follows has been suggested by other players at some point, but just want to give my two cents. These are in no particular order of importance.
- Get Rid of Partial Components
I understand this has been suggested before. There are arguments for and against this. So I won’t say much about this other than put me in the camp that’s for removing partial components.
- Move Components and Crafting Mats to Infinite Soulbound Stash
Diablo 3 gets a lot of hate, but one of the best things they ever did in later patches is move crafting mats to their own menu and not take up storage/stash space anymore. I would love to see components and crafting materials be placed in a “Soulbound” stash that is accessible in the character menu somewhere.
- Drop Rates are Too Low
This is subjective, but IMO the drop rates for epics and legendaries are just too low. After playing the game nearly 300 hours between my wife and I, and both of us having characters at level 73 and 76, we’ve only found or can craft like 3 sets that are more than 2 pieces. And this is even with a mod that increases epic/legendary drop rate (Smash-N-Grab loot only version) that has been installed for at least over half of the play time, and I would estimate well north of 60% of our play time has been in Elite difficulty. Now maybe Crucible is the real place to get the better loot, and we haven’t bought it yet. It’s also true we haven’t ventured into Ultimate yet. But still, the drop rates are just too low in my opinion.
- Map Markers
Ability to add customer map markers would be handy sometimes.
- Quest Markers
Yes, hate me all you like - and I know it’s not “old school”, but I want quest markers viewable from any distance. Make it optional. Make it only available after you beat the main campaign once. Whatever. The quests for finding a random spawn are interesting the first time or two, but after that it’s just annoying IMO.
- Put a Forgemaster/Inventor/Spirit Guide in Every Town with a Smuggler
All the areas that have a Smuggler should have an Inventor, Forgemaster and Spirit Guide. Why not?
- Representative Vendors from All Unlocked Factions in Devil’s Crossing
I’m on a town run in Devil’s Crossing and I’ve discovered an item upgrade in one of my bags. Sweet! Alright what augment do I have on my current item…a Coven’s Refuge augment. But I’m playing Elite and haven’t started Ashes of Malmouth yet. Ok, quit the game, reload on Veteran, travel to Coven’s Refuge to buy the replacement augment. Quit game and restart back on Elite. Meh.
It’s less of a hassle if I can travel to the faction’s home with the current character/difficulty, but still bothersome. Why not just put all the vendors who sell the faction items in one place, such as Devil’s Crossing?
- If Single Player, Pause the Game when Viewing Local/World Map
What would be the argument against pausing the game when viewing the Local/World map? At least make it optional for single player.
- Option to Quit/Cancel Bounty Quests
I should be able to cancel a bounty quest. If that has to come with some small XP or reputation penalty, fine. Maybe make it -25 reputation and -10% XP. The percentage would be of the XP that would have been awarded if bounty was completed. So on Normal, the penalty would be -500 XP, and on Elite -900 XP. But there have been times where I would have gladly accepted such a penalty in exchange for canceling a bounty that I didn’t mean to accept or didn’t realize that it’s a thousand miles away in an area I haven’t discovered yet.
- Show Outcome or List of Potential Outcomes for Dismantle
I can understand the rationale behind trying to keep a sense of unexpectedness/RNG when dismantling at the Inventor. But could we at least get a list of possibilities?
- Roll for Stat Replacement on Items
For example, say you find that perfect piece of armor other than it has 35% vitality resistance, but you’re already good on vitality resistance and really need chaos resistance instead. It would be awesome if you could, for a cost of course, go to the Inventor and try to roll for chaos resistance. I think we’re getting something like this in the next expansion, but it sounds like you have to reforge the item entirely. Better than what we have now for sure. Still, it would be fantastic if we could replace at least one stat that is useless to your build.