Multiple Nemesis per faction

Would be nice to be able to encounter different Nemesis per faction that way I’m not always running into the same one over and over again.

I think this is a great idea down the road. Multiple nemeses would be awesome. I imagine there are other more important things currently but…

I was going to write a really witty response to this that may have gotten me banned.

In short, I think it’s a good idea.

Well now I really want to know the witty response…

Pretty sure if I haven’t been banned yet, nothing that you post will get you banned Ceno :slight_smile:

probably something to do with oxymorons

Is that like an idiot that is also a swimmer??

For the longest time, I thought there were multiple nemesis for each faction. As it stands now, I don’t think we will see any new ones until an expansion hits. I hope I’m wrong, but I’m betting Crate’s priority is figuring out what’s causing so many people to crash while trying to play the game.

Haha my original ellipsis was alluding to exactly that issue. I CTD anywhere from 10-30 minutes of game time and always on exiting to main menu.

more nemesis per faction would be awesome also would be cool if they would have the same spawn locations :smiley:

My first one I encountered was just today, actually. The Aether one, lightning storm guy, in the conflagration standing on top of the herald of flame.

With an aether bounty boss with him.

Man, that was a crazy intense fight.

Zantai and a few blademaster players really want to ban me, I know it:rolleyes::rolleyes:

By the way, I do think this is a great idea, this game needs to be more EXCITING and INTERESTING in end-game. Nemesis should let player feel hunted instead of being a farming toy (poor Fabius, he should have 300%/90% pierce and physical resistance, 50% reflection)