Mythical Viperfang Grips and Dervish

A decent part of the power of Mythical Viperfang Grips is bound to a skill mod for Blood of Dreeg. 8% attack speed(the only attack speed on the glove) and 10% proc for 540 poison damage over 5 sec, which replaces a proc from the non mythical version. This bars Dervish access to significant part of the item stats. As this is the only acid/poison orientated legendary glove I suggest that the item be changed so that can benefit Dervish more from the item.

Possible changes:

  1. Remove Blood of Dreeg skill mod and bring back the old proc + add attack speed to the item (my preferred solution but a bit boring).
  2. Remove only the poison part of the skill mod but add a poison skill mod to Presence of Virtue or Righteous Fervor (Con: could be too OP for Sentinels).
  3. Move part of the skill mod either to poison part or the attack speed part to Pneumatic Burst (Con: fragments the item, making it less useful for other builds).

Other suggestions are welcome.

+1

AS of now, M Icescorns looks like the best option for an acid dervish build, which is pretty lame.

I like that third solution

Or, create new gloves to fill this niche, leave viperfangs to theirs. Game could use an alternative, I always end up with these on any poison/acid build.

That’s the impression i had too, but the BiS slot gloves for acid AA seem to be these bad boys:

https://www.grimtools.com/db/items/13672

Attack speed, flat acid, relevant skill bonuses, and a good resist.

This might be a better option. Though it depends on whether Crate has time for that.

While the gloves are good they are clearly meant for Retaliation or hybrid Retaliation builds.
They lack OA or DA, have no procs and no offense or defensive skill mods.