I call this character the Disciple of the Blind Sage.
After some time on other characters, I’ve gone back to my first to see if it can be made to work better. I think the basic playstyle is legitimate, but I think it needs improvement. I’m not completely clueless, but still have some stuff to figure out.
This character is mostly a caster Shaman with dabbling in Occultist that mainly uses:
Curse of Frailty(w/ Elemental Seekers),
Storm Totem(w/Reckless Tempest),
Wind Devil(w/ Elemental Storm),
Also side dishes of: Mogdrogen’s Pact(w/ Giant’s Blood), Savagery(only for Tenacity of the Boar), Stormcaller’s Pact, Blood of Dreeg
This combination actually seems to mechanically work pretty good. The beauty of it is you don’t need to aim at anything, so your reaction time & efficiency is very high, and your stationary time very low - This build is incredibly easy to play.
- randomly lay down a wind devil,
- randomly drop a totem,
- Curse the screen.
- Boom, monsters explode, or bosses start melting to DOTs, while you pick up the drops.
Some things that I think work out pretty good:
A) The combo of slows from both curse & wind devil help improve the damage application of Elemental Storm, and the Seekers. It’s valid CC, also.
B) The -35% elemental resist on wind devils and the -30% elemental resist on Curse, and -20% from Viper constellation, combined with tri-element damage seems like a real force multiplier to me. Although I’m still not totally clear on how resist reduction math goes.
C) Lots of automated attacks make lots of crits, and High up-time on Devotion & item procs, since the triggers are largely independent of your clicks.
But so far I’ve only gotten to lvl 150 in medium difficulty Crucible, probably due to my limited capacity to get the most out of this approach. So I want to see about backing up to figure out how to build, and see if the abilities & gear can be improved.
I’ve been building for elemental DOTs, resists, health regen, heavy armor, OA, Crit%. In practice, I’m scrounging and farming for the right gear, but I don’t really know what my gear goals are.
I guess my main problem is survivability though. In spite of the heavy armor, a circuit breaker, Blood of Dreeg, and Giants Blood, and some effort on health, I get 100-to-0’d too often. With all the armor and resists, I’m not totally sure why the character’s not more resilient in practice.
For offense maximization, I’m also not sure how to find out where my bread & butter damage is coming from. Comparatively, how effective are the seekers, versus the totem, versus reckless tempest, versus wind devil, versus elemental storm? Are the DOT’s worth it? I just don’t know.
Here’s GrimTools link. Gear’s probabaly a mess, reflecting my uncertainty on what to wear.
Empty slots are the 6 greens I have on. All resists are around 87, except a weak spot on Vitality ~60%.
16.7k health, ~2100 DA. 2122 armor. ~2400 OA before temporary buffs
Interested in any thoughts on how to improve on the direction this is going.