Need help with lightning build

Link as below, can’t remember few pieces of the gear because those are just some random greens:
http://www.grimtools.com/calc/YNnLxbVr

Currently in Ultimate Act 2 and starting to feel that I am way too squishy to the point that I can get killed with 2 hits from a champion.

I am trying to create a high damage lightning caster but it feels like I am making some mistake that is coming back to punish me now.

Could use some CC like Flashbang or Canister Bomb Concussive Blast for stun. Also 1 point into temper and some into Blastshield would be useful.

Devotion wise I don’t think you should be using Raven which is more for pet builds.

Stat wise you seem to be investing a lot into cunning/spirit which is odd if you want a lightning build. Expansion will have some respect options for stats so that will help in improving what you have currently.

Wouldn’t the points in chariot and raven be better spent in ghoul and behemoth?

Plan is to get higher OA for the critical damage by investing in cunning and higher elemental damage bonus by investing in spirit, is that wrong?

I am considering to take out all points from Stormcaller’s Pact and invest them in Blastshield if that helps.

LOL I don’t know, the reason I am going for chariot is due to the slightly higher proc chance and much lower cool down compared to behemoth.

Plus the OA bonus on it looks nice for increasing critical chance.

I just wanna second what DeMasked said - the most obvious “flaw” about that build is that you have completely left out some skills that only needed a few points to massively boost your build - one point in “Canister Bomb”, three in “Concussive Bomb” and you already got a massively effective area-stun; at least one point in “Flashbang” and one in “Searing Light”; at least one point in “Blast Shield”.
Taking “Stun Jacks” for the stun and the synergy with your lightning build might also be an option, also you might consider maxing “Raging Tempest” for it’s resistance reduction and having at least one point in “Wendigo Totem” for when some mobs threaten you up close.

Probably the most effective of all of those though might really be “Flashbang”, because it works even on bosses.

I have heard a lot of good things about Flashbang, the issue I have with Flashbang is that I can’t seem to use it to it’s maximum potential and often find it disruptive. I always have this dilemma of whether I should throw one out every time it is up, throw 1 out and then throw another 1 after 5 seconds
or just randomly toss 1 out whenever there is an opening.

I am also considering swapping Storm Totem for Wind Devil since it serve my kiting and mobile playstyle better. I will most definitely try to slap Elemental Storm on to the Wind Devil when I switch. Does the resistance reduction stacks with the Viper devotion and Elemental Storm?

Also, I have problem understanding how Blastshield works, will it automatically proc all the time when I am below 60% HP or I have heal back and get reduced below 60% again for it to proc? Don’t understand how the damage absorb works as well but I have taken points out of Stormcaller’s Pact to invest in it since I don’t really see the value for having Stormcaller’s Pact.

Another question, is Dryad any good? The heal on it seems to be much more reliable and useful since it procs often with just 4 sec cool down.

http://www.grimtools.com/calc/4NO43K2n

some quick adjustments to get you started with

Healing doesn’t kill enemies, damage does.

Tried the Wind Devil with Elemental Storm and it is amazing.

Manage to take down Salazar few times without having risk of dying.

What is the benefit for swapping High Impact to Shattering Blast?

high impact raises your physical damage… a damage type you aren’t stacking damage for. you’re trying lighting and not physical. Shattering blast gives crit. so if you get sufficient OA you can make some use for it.