Need help with reading damage values on skills/items

Here’s an example; the Heart of Theodin Marcel.

https://i.imgur.com/yg8xglR.jpg

Specifically looking at the skill “Fleshwarped Strikes”.

Grimtools says its base damage is 75 Aether damage.
I have 154% as you can see in the screenshot, and it includes sources of all damage.
It doesn’t add up. The displayed damage is 510. Even if I include the aether damage bonus on the item itself (which isn’t equipped), it still falls short.
I’m seeing this trend quite frequently, so I’m either missing something when it comes to reading these item and character stats, or are all sources online completely out of date?
I’ve noticed that the wiki and that graceful dusk site were out of date when I was looking at some recipe ingredients earlier, but grimtools seemed to be up to date at least.

  1. There might be a wrong value on Grimtools. Ravager’s Dreadgaze had the problem a while ago, stating it gives up to 54% to all damage.

  2. It depends on your level. I don’t quiet understand what you’re trying to say. If you craft a green item that requires level 55, the affixes and prefixes will be set as on a level 55 item. If you craft a level 23 item, it will not gain affixes and prefixes for level higher than that.

If that were the case, why does the guide say to craft on a level 12 mule?
http://www.grimdawn.com/forums/showthread.php?t=63153
I don’t know how to link to a specific place in thread, but just search for the word “mule”, it’s the first one.

If you read the thread you have linked to the answer to your question is already there, right where it says mule… Bolded title by me.

Weapon: The Plaguebearer’s Master’s Spellblade should be crafted by a low-level mule at around level 12 to match the lowest level of the Plaguebearer’s prefix. Two reasons to do it this way:

At such a low level, the affix pool is far less diluted by affixes that only exist at higher levels. This results in a much higher chance of successfully rolling the Plaguebearer’s prefix. The decreased level has no impact on the strength of the RR effect.

Many affixes have a larger deviation on rolls at lower levels. Because of this, it’s possible to roll up to +2/-2 on the RR effect of the Spellblade compared to crafting it at max level. Thus, equipping the best result from several successfully created Spellblades should yield +1 or +2 higher RR than crafting with a high-level character.

Maybe you need to do some reading yourself, and you’d know what the issue is in the first place.

when I look up the prefix, its stated character level requirement on gracefuldusk is 55, and on grimtools 41. Where is this 12 then coming from? Who is wrong and out of date in this case?

That’s the thing I’ve already told you, unless you mean something completely different.

Actually explains what you need to know.

Step by step:
The prefixes and affixes scale with player level (I probably said it wrong way in my previous post, doesn’t matter). So, if you craft a 55 level weapon at level 12, you’ll have access only to level 12 prefixes and affixes. You craft it at that particular level only because there’s a prefix (or affix) that gives you something that doesn’t scale on higher levels, let’s say 10 reduction to all resistances. As you don’t have access to other prefixes and affixes at level 12, because they require level 84+, your prefix and affix range is lowered, therefore increases the chance of getting the prefix (or affix) you want.

Crafting an item at level 12 might have 20% chance of getting a particular prefix (or affix), while crafting it at level 100 might only have 10% chances of getting that particular one.

And as I said before, the prefix (or affix) you want on that weapon probably doesn’t scale as the level of the affix or prefix increases, so that’s the point of getting it so early. Bear in mind that in normal + elite, items aren’t really needed if they don’t give defenses, since your damage will be good anyway. So sometimes sacrificing e.g. 250 damage might be better if you get 10 resistance reduction.

From the Game Guide:

Spirit
Improves the flow of energy into your being. Every point of Spirit increases your magical damage by 0.47%, magical duration damage by 0.5%, energy by 2 and energy regeneration by 0.01 + 0.26%. Higher Spirit also allows you to meet the attribute requirements of caster armor, implements, caster off-hands, rings and amulets.

The damage types affected by Spirit are: Fire, Burn, Cold, Frostburn, Lightning, Electrocute, Acid, Poison, Vitality, Vitality Decay, Aether and Chaos.

There’s a similar thing for Cunning and Physical/Internal Trauma/Pierce/Bleeding too. In game, you can see these bonus damage values by hovering over the attribute on the character window.

I don’t know if it’s the only thing your missing but it’s a start.

Edit: I’m not actually certain in hindsight if you included Spirit as I’m currently on a phone and can’t check that imgur link but 154% from all sources seems low if it does include Spirit.

All I was wondering was where the level 12 value came from, because I couldn’t find it before through google, and wasn’t sure it was still correct due to many other online sources being out of date on certain things.
I’ve figured out how to search affixes on grimtools now, so that’s all cleared up.

Hmm that might be it, I figured that would be included in the damage tooltip, but guess not. Thanks.

  1. 40% Chance of +360% Aether Damage does some trick in calculation. Spirit doesn’t give so much % damage.
  2. This.

On my character, spirit gives me 300% magic damage, and I have 150% aether/all damage. So 5.5 x 75 = 412 , still about a 100 damage short of what’s displayed. I guess if it averages the chance damage into it, it kind of works out, but it’s confusing to me that the devs would do that.

And yeah I figured out how to search the affixes. Before I just googled the affix, and it linked me to one at level 40ish and another at 50ish, so I didn’t know what was going on.

Maybe you need to not claim I’m answering a totally different question and then claim I’m reading wrong…:rolleyes: the question (as clearly quoted) was WHY at level 12… not which set of tools was correct :rolleyes:

Try to help out and get BS like this isn’t needed

THe question in the OP was WHERE did figure of level 12 come from, since the set of tools upon initial googling were giving me different values.
Then a reply said

If you craft a green item that requires level 55, the affixes and prefixes will be set as on a level 55 item.

After which I asked why craft at level 12 then, seeing as the item I’m looking to craft requires level 65.

You coming in, reading that one line out the whole thread, then implying I can’t read by telling me the answer is in the very paragraph I linked isn’t helping. Just go away, and spare people your “help” in the future.

hello. didn’t know where to ask this, so srry if wrong place.

does the fire and burn dmg from aura of censure add to my base attack or does it dmg enemies in its area radius ? or the area radius is just for the -elemental res ?

It damages enemies in its radius.

tenks a lot, seems kinda low, but good to know now