Greetings, I wanted to share (again) my idea about this NPC. Why do I think it is necessary? Well, after creating a few characters (about 12 actually), one thing I do with each of them is to explore the whole map, it’s one thing I’ve always done in this genre of games. There are other games where the map is generated in each game and I don’t see it necessary, but in Grim Dawn it isn’t. I do this with each character and on each difficulty, adding up with all the characters takes a lot of time spent.
The idea was the introduction of a new NPC through, for example, some missions, such as helping you get data for your study. This new NPC would belong to the “Cartographers” society. The ultimate goal of this would be the collection of data for the creation of maps to help Grim Dawn survivors in their battle against the Aetherials and Chthonians.
By completing the different missions of this NPC you have as a reward the total exploration of a part of the game (for example acts). With this system we would not have to explore the entire map three times with each character.
Another point, referring to the original map, I think it is more attractive to divide the maps according to the acts and with a different aesthetic more similar to a hand-drawn map. Like this: