Recently got the game, dropped 60 hours into it exclusively in B31 and 1.0.0. I gotta say this game does some things very right, but other things very wrong. I played on and off coop with a RL friend and here’s our issues with the game…
- There’s so many components and most of them only drop from certain mob types. This makes farming them tedious because you have to farm X spot, remake game, repeat. That isn’t fun at all. I want to just play the game, and I should be able to find all the components I need while farming for items.
- Certain green items required for crafting certain items. Crafting is tedious enough as-is.
- No component bag. 8 years of development this simple thing that would be a huge quality of life improvement doesn’t exist? How?!
- Farming to Nemesis rep takes entirely too long. I mean really, doing it on one character is awful but doing it on multiple characters?
- Nemesis spawns are annoying to farm. I thought they’d just be a chance to spawn instead of a elite mob, but nope, they have dedicated random spawn points and are a nightmare to find without checking maps online. I don’t even bother because it’s just not fun.
- Overall way too much “make game, check/kill X, remake game” type gameplay due to exclusive loot tables and/or exclusive spawn locations.
- Horrible performance regardless of settings at 4K on a 3770k @ 4.5GHz and Titan X during really big fights. Titan Quest never got optimized either… can’t say I’m surprised.
- This game seems to want you to do multiple characters, but is very alt unfriendly due to Nemesis rep grind and never having enough mats to support multiple characters. My friends just use a trainer and cheat these things on every new character.
- Map not being shared between difficulties/characters. It’s a static map, why not? Luckily, I found a work around just by copying files on my computer.
- Lose interest fast after level 85. If you farm for 20 hours and get zero upgrades, you feel like you completely wasted time. Games like this need an end game system that allows the character to grow more after reaching max level so you always feel like you are accomplishing something. See Diablo 3 or Marvel Heroes.
- Allow us to have Auras/Buffs autocast (or make them passives). It’s very tedious to constantly have to buff yourself 7-8 times every game you make and every time you die.
- Lack of proper tutorial. I didn’t even know you could put components and augments on a single piece of gear until after beating Elite. Lots of stats that don’t have very detailed tooltips. Lots of skills that have very hard to understand tooltips. Overall high learning curve because you have to alt tab out and read someone else explaining the game’s mechanics.
- No end game. Most other ARPGs have some type of system that max characters can do (Maps, Rifts, etc) that keeps the game fresh at max level.
Overall I enjoy the game but I feel like some very simple steps could have been done to make it a lot better. Things that should have been done before the game released, and hopefully when we start seeing mods these things will be addressed.