I might be a bit slow on this…
Let me try to keep it short and simple as it should be.
I put the following file, modified as a test, into my mods folder - it shows up ingame, it contains only this one file.
It has no visible effect ingame however - I tried to raise the skills cap (not my actual intend but I noticed nothing I did had any effect ingame, even when I was trying to modify already existing mods, so I figured I’d test out with anything else that looks simple) …I just dont know what Im doing wrong, I import some .dbr file into asset manager, save said file, put it into the respective path into the mod folder… I feel I’m missing something fundamental here and I tried the past 2 days already, someone please help? Will pay in many thanks
small edit, I forgot to include: I do select the mod when Im ingame
I made sure that I’m actually using the edited file already
Maybe it’s worth mentioning that I simply save the file trough DBR editor? Really just guessing at this point
I see other mods contain some arc files, which I don’t have, could that be related?
I hope I’m not bothering anyone with my basic questions here
Can there be some kind of conflict because I have the extracted files in the base folder of the game? I guess I will try if thats it…right now - update: that wasn’t it
update 2: trying to open the 1 single file in DBR editor, throws a “template not found” error at me, so my next best guess is that I need to include some sort of extra file into the mod, will try out more things
In fact, I was not…
Also fact is that I should have set the working paths correctly and used the “import record” feature instead of trying to manually creature folders etc. , because the way I did it before, I never would have been able to even use the build feature… so yeah excuse my dumbness.
Now…its all working, so yay.
Many thanks to you both