Non-hostile enemies

Does anyone know how to create non-hostile enemies?

Preferably, I’d like it so you can’t even attack the (zombies) either, nor can they attack you.

Gharbad the Weak.:smiley:

Anyway, why not just use zombie model on allied npc? That will works right?

Go to character -> hiddenFromCombat -> true

If you want to disable hovering over the creature to see it’s name, too, go to targetable -> false.

Why do you need them ‘hostile’ then? Why not just make them friendly?

If you do that, the creature will still battle with enemies (monsters), which is as far as I understood not what Electroflux wants.

Edit: You also can try defaultTeamMajor -> TeamMajor_Friendly. Didn’t test that though.

Non-hostile, but yea, I could just make them friendly in that sense.

Much appreciated with the responses, though. I’ll use your suggestion, should work out perfectly. Still trying to learn the editors a little better but this will give me a huge start.

Yea after read it again, what i proposed is solution to different situation:undecided:. Thanks for sharing the solution. :wink:

Default Team is used if I try to make skeletons and zombies are friendly to
one another ?