Does anyone know how to create non-hostile enemies?
Preferably, I’d like it so you can’t even attack the (zombies) either, nor can they attack you.
Does anyone know how to create non-hostile enemies?
Preferably, I’d like it so you can’t even attack the (zombies) either, nor can they attack you.
Gharbad the Weak.
Anyway, why not just use zombie model on allied npc? That will works right?
Go to character -> hiddenFromCombat -> true
If you want to disable hovering over the creature to see it’s name, too, go to targetable -> false.
Why do you need them ‘hostile’ then? Why not just make them friendly?
If you do that, the creature will still battle with enemies (monsters), which is as far as I understood not what Electroflux wants.
Edit: You also can try defaultTeamMajor -> TeamMajor_Friendly. Didn’t test that though.
Non-hostile, but yea, I could just make them friendly in that sense.
Much appreciated with the responses, though. I’ll use your suggestion, should work out perfectly. Still trying to learn the editors a little better but this will give me a huge start.
Yea after read it again, what i proposed is solution to different situation:undecided:. Thanks for sharing the solution.
Default Team is used if I try to make skeletons and zombies are friendly to
one another ?