Other ideas

  1. Rat catcher and arborist zone, could you make them square. Very hard to set up fruit trees correctly with out any overlap.

You could do the same for the market as well.

  1. Instead of switching off buildings when they reach the cap, could you scale them back slowly.

If you drop them form 100%, to 50% then it would help keep the some laborer’s free, rather than miners jumping from 100% to zero and then back again, and myself going from having no labourers, to too many.