I am attempting to reduce starting attributes below 50. When I set them to say 40, for example, the game then adds 10 to a fresh character to get them back up to 50 and shows “10 points allocated”.
I have tried:
database/records/creatures/pc/[male,female]pc01.dbr
characterStrength,40, // from 50
characterDexterity,40, // from 50
characterIntelligence,40, // from 50
and/or:
database/records/creatures/pc/bio_pc.dbr
characterStrength,(charLevel*2)+38, // from '(charLevel*2)+48'
characterDexterity,(charLevel*2)+38, // from '(charLevel*2)+48'
characterIntelligence,(charLevel*2)+38, // from '(charLevel*2)+48'
Has anyone successfully reduced the starting attributes? I understand I can probably do this with an editor, but I’m looking for a database/records based solution.