Please allow us to welcome a new ranged spec. Are there not enough melee specializations and strong ones?

count the dual wield melee builds in this one, then count the ranged

(as for the all ranged builds need inquis/demo, the old top20 is kinda fun on that note too)

if it wasn’t immediate apparent what i’m trying to hint at; the game balance changed, that’s it
you, as a ranged afficionado will not suffer from berserker mastery having some melee skills or spells, because ranged being weak/strong has nothing todo with the new or a zerker mastery being there. It’s about the iteration of the game’s balance, or more specifically what the devs decided to buff or buffed how much this week vs the next.
It’s no secret that update 1.2+ impacted melee builds more positively than ranged builds “hence the complete switch on the top20”, and as such there has been and is current strong vocalization to buff ranged builds back a bit up
(this is a precarious thing as devs have their own minds for what’s fitting in terms of build strength and don’t go by the top20 spots/no ranged on top20 as a measure/of minimum 5slots should be taken by ranged)

if you want to help with that, when there is a public playtest, join, show your builds and exact feedbacks where each of them struggle and needs help to do their function proper.