Hello, I am busy levelling a character I have theory-crafted. After browsing some of the Conduit random affixes, the full fire to chaos conversion for EOR on the Conduit of Divine Whispers appealed to me… figured I would build a 2H EOR Sentinel with full conversion to chaos, spinning and winning wielding the awesome Mythical Wrath of Tenebris Scythe and throwing out Doom Bolts here and there 
Please see two GT links below - two variations with slight differences (mainly in helm slot and devotion setup).
Question 1 : I would appreciate any critique - devotion setup, devotion proc assignments, any more efficient gear choices or skill point breakpoints I am missing etc? Which version do you think is better and why?
2H EOR Chaos Sentinel v01 Harbinger Mask giving 2pc set bonus, weapon dmg to Doom Bolt.
Question 2 :
Am I crazy to go for Time Dilation just so I can use Ascension more often? I also like the defensive bonuses and slow res in the constellation and have the points since I went for Dying God. 1 pt in Judgement is to control exactly when I want Time Dilation.
2H EOR Chaos Sentinel v02 Ravager’s Dreadgaze for +1 skills and the RR debuff.
I think Harbinger 2pc in previous version gives a lot more dmg… As for devotion - dropped Aeon’s to go for Korvaak - meant I needed to reshuffle devotion assignments and put EOR on Korvaak so it procs more reliably…
Question 3 : Any thoughts on version 02 choices? I am thinking version 1 is probably better, but overall advice is most welcome.
I have every item in the build ready for when I hit 94. except the key item - the Conduit… I have like 5 of the conduits but not the Divine one. So while I wait for the blueprint to drop … I would also really appreciate answers to the follow questions please, thank you for still reading :
Question 4 :
Is an item like Sash of the Bloodlord which gives global conversion better than say a +1 skills belt in the meantime? this leads on to my next question
Question 5 :
When an item like Sash of the Bloodlord has a global conversion (so not targeting a specific skill) for damage X to damage Y - does EVERY INSTANCE of damage X everywhere get converted? On all skills, all devotion flat damages etc?
For example - Sash of the Bloodlord converts 40-60% of Fire to Chaos.
Question 6 : So this will convert the fire portion of EOR, plus it will convert the fire portion of the Flame Torrent devotion proc? How does weapon damage factor into this?
Question 7(slightly off topic) : Can the animation delay / pause when first beginning to spin with EOR be improved with attack speed/cast speed? The pause really bugs me and I keep comparing it to the dreamy smoothness of WW barb in D3 - instant responsiveness in comparison… Does this bug anyone else? Hard enough weaving so many buttons in between spinning on my piano build, so if I can improve the animation speed in any way please let me know 
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I have fully formatted for readability and less chance of ambiguity / confusion, and even used colour because I would really appreciate specific answers to my specific questions. Please don’t bother if you are going to rush in, glance over my post - likely skipping important parts or not looking at my GT tools links properly, and give some rushed generalised answer to all my questions in one. I put time and thought into my (admittedly long) posts on these forums because I want to learn, not just copy. I respect the vast knowledge some of you guys have and the time you take to answer, even when questions are asked repeatedly.