Projectiles colliding?

So occasionally I’ve noticed that projectiles can collide. Not all projectiles, but seemingly ones that do physical damage.

Take the Bonebacks for example. Sometimes, their spike that they shoot will collide with something that I shoot, and they seem to both cancel each other out.

Am I going crazy or is this a thing?

Also, I’m pretty sure I’ve seen the same thing happen with Eye of the Guardian. A Boneback projectile collided with the eye floating around me and both of them disappeared, unless I’m seeing things.

No, it’s part of the mechanics. Happens with Black Water Coctail all the time, resulting in flame patch appearing midway.

Which projectiles can collide then? I’m pretty sure the Overmind family’s lightning projectiles don’t collide, although maybe it was just a lot of narrow misses.

In my experience, lob-type projectiles (meaning those that flew by the arc rather than straight) are especially prone to colliding. Aside from that, can’t help you much, and probably noone here has some full list of collideable projectiles you asking for.

Thanks anyway, at least I know I’m not crazy :rolleyes:

But it does give Eye of the Guardian another use. I have it on a ranged character because I needed the affinity and I couldn’t use Falcon’s stats. I was a bit bummed because it’s so short ranged, but I suppose now it’s not too bad lol