Question about Fire Resistence Reduction

Hi guys,

i want to build a rifle sorcerer with nearly 100% fire/burn damage.
I question myself if this reduction is enough:

  • Viper (20%)
  • Blackwater-Cocktail (25%) + eldritch fire (20%)
  • maybe end-game wearing ulzuin’s helmet (15%)

Do you think this is enough? Iam also using OFF which reduces resistence
of enemies (of bosses too ???) and i dont like thermite mines…

I understand that you don’t like thermites. I don’t either, not at all. But you will need them in ultimate vs bosses/nemeses.

If you want a sorc rifle you can check this out. Just MAx explosive strike if you want more burn and get all the burn nodes.
http://www.grimdawn.com/forums/showthread.php?t=53362

Ok…
Or do you think pyromancer is the better choice?
Maybe i don’t Need mines when using COF for another -30%?

If only the Thermite Mines flame jets were horizontal instead of vertical, they’d have a bit of range!

I didn’t like them too, at first, but now at least I have gotten used to luring enemies to stand on them.

Pyromancer is pretty good, CoF also helps in kiting as it slows enemies.

So playing as a pyromancer i think firemines are not a ‘must have’:

  • CoF -30%
  • eldritch fire -20%
  • elemental storm 30%
  • ulzuins head -15%
  • Viper 20%

So without Viper i have 95% RR, with Viper nearly 100%…
Isn’t that ultimate viable?!

None is viable if you don’t mind some fights taking awhile