Ofc, skills like DEE and especially BWC (due to huge OA shred on top of dmg reduction) and now ravenous earth simply rules.
You were/are better than me in Scavenged Plating, in shared stash I had ˝only˝ 1.4k. Now only like 50-60 or so :undecided:
Only stonehide of vitality I had were Bysmiel-Sect, (like double rare Cronley ring I never used them and not like I didnt wanted but didnt needed) tho I had also couple stonehide of something from Dreeg and Solael.
P.S.
Maybe its just me but I cant resist the feeling that useful MIs and even other greens tend to roll much more now than it was used to be before AoM. Not counting some bugged stuff like Kupa pants and Ungdeg daggers.
I think the reason that people complain about how weak casters are is because most people are talking about AAR and Panetti’s when they say it. You are talking about breaking the CDR mechanic, which does sound powerful, but I doubt people are talking about those, as that’s an end game mechanic, and most people playing casters are thinking of playing them from start to finish.
As far as your crafting legitimately goes. Even if you pooled your resources from all your characters, you likely have used GD Stash to share your finished pieces of gear with all characters that needed it. Because you are replicating all your gear, your characters spend far less of their resources and allowed you to pool them together to craft a 1,000,000 samples.
That said, I believe that once you’ve played the game so long, some compromises have to happen to keep the game fun. I got tired of farming recently, not because of the repetition of farming, but because of how tireless it was to store your loot on mules. I also got tired of gearing out characters, as it was very frustrating to go through my mules to find everything.
GD Stash fixes that, so you can do what took half an hour or longer, in a minute. It makes it so I don’t have to tear a build a part to gear up another character in its place. But don’t be fooled into thinking you play completely legitimately if you use these tools.
I believe new players should stay away from the forums until they have a few hundred hours in. Maybe come by for a little help if they get stumped.
But even many of those who believe they are pure, aren’t. They just don’t realize how some of these tools you take for granted changes the game. But I think it’s for the better, but only after you’ve come to a point where the base game starts to lose your interest, or become tedious.
This isn’t going to be a popular opinion since it’s like an unwritten rule that you don’t ask where MIs came from, but most of those double rare MIs are just not legit.
For boots I can still believe that someone got one of those “ultimate” affix combos after thousands of crafts which isn’t impossible with a lot of playtime.
But those MIs where you have to:
Load and reload after each kill
walk to a specific enemy
kill it
get lucky enough to get it to drop the MI
generate the right prefix with a minuscule chance
generate the right suffix with the same low chance on top of that
The above?
That’s the same as winning the jackpot in a 50 million lottery and we all know how many people win those.
So logically almost no one should have an item like that, yet in so many build guides people are using not one but several items like that.
Just like with the lottery, someone has to win so while some of them might be legit, most of them are either created with an item editor or traded with someone who used an item editor to create it.
But if you’re playing normally, don’t expect to have items like that unless you’re willing to put in like thousands of hours on farming that MI alone and even then you’ll probably never see one.
Because farming them isn’t a process with a set amount of labor required toward a guaranteed result: every kill you have a point zero zero zero zero etc. X chance to get that right combo and the opposite chance of not getting it.
Those odds are low enough that you could spend your entire life farming that and not get it.
In short, the ugly truth is that if you want items like that within any reasonable time you need to either trade or cheat.
Fortunately many builds don’t “need” to have MIs like that to function, they just make them a whole lot better since you can skip over resist augments & components and use stuff like Scaled Hide or Survivor’s Ingenuity instead which boost the builds to another level.
And the extra stun resist/life mean those builds perform a lot better than normal ones.
So if you’re just following some guide, just know in advance that you won’t actually find items like that and aim for single rare affix MIs (and hope you get a decent yellow affix too) to limit any disappointment you might feel when your build doesn’t perform as well as seen in the guide.
If you are implying that leveling caster is somewhat harder or that casters in leveling proces are weaker than melee char you are wrong.
I do share my finished pieces of gear, but I dont use GD stash, Defiler or anything else, I do it trough transfer file. I share them solely for time saving purposes to save my self from transferring them back and fort from character to character. I do not replicate in that fashion all my gear just some often used items like those boots for instance.
Only resource that is spent (or in my case saved) by sharing item back and forth trough stash is augment, and that cost like how much 5k iron?
Till now I have more than 40 mule characters and Im using specific nomenclature in naming them so in most cases I do know what exactly is on exact mule char.
The character with which I crafted those boots has over 9 days and 6 hours of play time. It is a poison Witch Hunter from the time of 1.0.0.0. which had over 16.000.000 iron bits and 8.000 scraps.
And yes, of course, I tear the character apart if I need the boots on another one. Point is…unless you play from the beginning / beta or farmed like mad, you will hardly have the resources necessary to craft a Stonehide of Kings. Same goes for incorruptible rings. From hundreds of Cronley runs I only once saw an Incorruptible of the Dranghoul. I won’t even bother with Gollus…:))
Well, when you share your gear, the end result is you spend a lot less of your iron and resources. That allows you to spend a lot more on crafting. I am not judging here, as I did exactly that until recently, and also back in Titan Quest, I even said the same reasons for doing it, but it does make crafting easier. A lot easier. You build up a lot more resources as a result of sharing, that would otherwise require you to try and craft gear over and over again.
And I just broke down last week to get GD Stash, because the time consuming nature of trading/storing through mules is extremely tedious and made me not want to play anymore.
There are different levels of hacking. You are playing with low levels of hacking, but it does change things a bit more than you might realize.
In 700 hours I have never gotten a desirable double rare MI, even when I decided to empty out the stash and pet build farm components. RNG, I know.
(Of course, how many valuable greens did I sell/trash/dismantle along the way not knowing any better?)
Since I enjoy playing the game legit and Crate is pretty regular on the “balancing”, the only way I ever get to taste the greatness of the super-MI builds is to hack it. I level the toon through campaign (hangup), hack in the gear afterwards, marvel at it for a day or two, then go back to playing my legit non-godly-non-hacked toons, knowing I would have never gotten the gear for the godbuild ahead of the nerf anyway but not really being attached to the non-legit character enough to keep playing it (because weird hangup).
Now it took 600 hours of gameplay before I even considered doing such a thing but it is what it is. If I knew those builds were going to wait on me or there was a more reliable way to get the supergreens with raw time invested in the game (some sort of crafting reroll function?), it might not be that way for me. The end result is my most valuable toons are the ones that play strong in more realistic gear but those are very rarely worthy of clearing crucible gladiator with any sort of ease. Then I have a small collection of tainted toons sitting in a walled garden that don’t get played much past the time I took to speed level them.
Anyways. Not a complaint or a gripe. Just thought it was an interesting story because of how odd my own rationalizations are, looking at them from the outside. (Wonder how many other players do similar?)
I’m implying that most people play their character with a certain play style in mind from start to finish. Sure, you can level up using the standard spells, then switch to CDR spells, but that just isn’t how everyone plays.
Anyway, both ways of putting things is incorrect. Not all casters are weak, and not all are strong. The CDR abilities are strong, the ones without a CDR don’t scale well and often lack ADCTH.
I’m part of that vocal minority (or at least I used to be—I don’t post about it anymore since I think it’s pointless) and you’re right: I should’ve said “Arcanist casters are weak” instead of “casters in general” because that was what I meant.
Especially back when Cadence BMs and Pierce/Cold DW chars were crazy powerful but now they’ve been reined in a bit compared to then.
I don’t play Demo/other casters since I don’t like the theme of their skills but I made a lot of Arcanist casters since I like those.
I had characters with each of the main skills (PRM/Devastation, TSS, AAR) that could beat Glad but the amount of time and effort it took with those builds was dumb when most other classes just did it more easily and faster.
Haven’t made a pure caster yet in AoM, but I like some of the changes. Wind Devil’s RR now stacking makes Druid builds a lot better, I also like the skill modifiers on Trozan’s scepter.
I’m disappointed how the Panetti wand still seems to be junk though, even for PRM itself I’d rather use like 5 different items. Really hope that someday that item will be usable.
I really dont get your point, sharing gear trough stash is legit, and also like I wrote earlier only thing, or only resource that you save in that manner is 5k worth augment noting more.
Its not about judging everyone has right to play this game in a way he likes the best, but Im really interest to know what kind of resources are saved by instead of removing augment and transferring specific item you copy it and share?
Yes, but I could always transfer that specific item to specific char Im currently playing for the price of one augment. So im not getting what other resources I have saved except augment and time in doing so?
But you don’t do it, because that requires you to tear your build a part.
Yes, it is possible to do it legitimately, with thousands of hours of play time, and destroying all past characters, but you don’t. And you see these same items on every build, as if they all found their own gear.
It’s misleading and you have hacked, as you have many functioning characters that would otherwise not be.
I don’t care. I do the same thing, but you aren’t being honest with yourself either.
This entire thread has been done before many times so I was just lurking but this statement is kinda interesting so I’ll bite
The word “hacking” here is purely subjective in this case since it is pretty clear the person doing it obtained the item through farming. “Duping” is the more apt term here, but I personally never see anything wrong with that since duping doesn’t reduce the legitimacy of the item that the RNG Gods have bestowed upon one, its isn’t even the same ballpark as crafting an item through defiler/hex editor/hero editor/stasher. So hacking is not the word you want to be using here mate
He is being dishonest with himself because he doesn’t accept your definition of “hacking”? Sounds legit
I thought duping was a form of hacking. He takes a save of a mule, transfers the item, then restores the mule. It’s a very simple hack, but I always thought duping was just a low level form of hacking.
And I’m not trying to be disrespectful here. I’m just trying to be honest. I do it too. I will always tell people that everything I have, I found, but I also am up front about duping my gear too. As a result, I don’t normally say anything, as the character is technically geared in all gear I’ve found and shared, but I do duplicate items, which isn’t legitimate either.
I’ll use Duping in the future. It’s more specific.
Again sry but I dont get your point, its not like you tear build a part if you remove from it boots and legs for instance and transfer it to other char.
Since when is non legit or hack to use gear found on one character to equip other? Whats the point of transfer stash than?
I can play only one character in any given time so having only one or 1 million doesn’t make any difference. And when you need some other char to be functional or w/e you can transfer back things you took.
I dont care also, and I dont get the point about ˝honest with my self˝, Im well aware that Im saving my time and 5k iron worth augment when doing so.
But you mentioned that by doing so Im saving much more and that savings acquired by doing so allowed me to have so many mats stashed and ability to craft so many items. My question is simple how?
Edit:
I play only SC, and with all do respect for all HC GD players, with amount of RNG and things like fabius + Notched bone combo, you have to be at least a little masochist to play GD in HC
Again, for duping everyone has their own POV. I never view it like that, I already spent hours farming for it/negotiating for it. So the item is mine and is legitimate. Removing it from one build to use it on the other is the same thing as doing this. Only less time consuming and saves Iron (not worth mentioning since most end game farmers have retarded levels of Iron)
Actually everyone in this thread have been awfully polite besides some fingers getting pointed
You know I actually trolled a friend so bad that he never tried HC in grim dawn again. It’s pretty off topic but thought I’d mention it