Ravenous Earth/DEE Acid build?

The offhand MI that converts all of the vitality damage on RE to acid, and then adds additional acid damage seems quite strong. I haven’t seen much love for DEE recently so i’m wondering if a build using RE on cd, and then spamming DEE in between casts would be viable? I really don’t know how spammable DEE performs in the late game these days but i may just give it a shot as i haven’t tried an acid/poison caster yet. Does anyone have any recent experience with a similar build, or a recommendation?

I did this today tbh cant remember from whom i got inspiration in here(most likely) it has good dmg but most of the uber bosses have to be kited, give it a try
Sorry for the green items

https://www.grimtools.com/calc/62a4D1mN

Spammable Acid DEE sucks and doesn’t make much sense overall.

One of the builders (I think it was x1x2) tested that idea with acid RE Cabalist and said it sucked basically. I really don’t know much about it. One thing I know is that had it been really strong (like classic Vitality DEE Cabalist which is oupie) someone would’ve made a good build based on it.

It wasn’t cabalist. It was reaper and yea it sucked balls. Great survivability but damage sucks. Pretty sure Cabalist would be better because DEE but I don’t thunk it would change much.

I can recall coming across an old DEE + RE vitiality cabalist here on the forums.

I believe it was an Conduit of Eldritch Whispers ammy for acid-to-vit conversion on DEE along with Dark One’s 4-piece set & Pandemic dagger for additional flat vit to DEE & RE. I believe it did crucy 170 but not sure.

I’m currently fluffing with a RE + SoC + BP Vit Cabalist build at the moment. Strong so far.

Anyway, hope this helps.

Well vit RE has always been strong. But acid is meh. It’s lacking the RR or a secondary great skill. Vit has both of those (and many good options for secondary skills really). Acid has DEE and it sucks.

Btw, RE + Pox Cabalist is one of the best casters in the game. you can never go wrong with that setup. Strong from start to endgame.

Thanks for the advice. I may give vitality a try, or just give acid a chance. Doesn’t sound like its as viable but if anything it could be a fun challenge. Im not tryna to clear crucible with it or anything.

Pretty sure it can do campaign, and it doesn’t really die easily. It’s just gonna be a slugfest cause you’ll lack damage on the acid part.

It shouldn’t be a slugfest. Ravenous earth is one of the stronger skills a new player could choose even if converted to acid because it’s AoE and it shotguns single target for high dps (most boss in main campaign have low acid res anyway).

bonespike is very easy to farm and is a considerable boost too.

I tried vitality RE/DEE spam (both with the conduit and Blood Orb of Chthon). No good. A bit like taking Stun Jacks to support Storm Totems - much better off focusing on the latter. RE needs cdr to shine. And between it, Pox, Siphon Souls, and other skills there’s very little time to spam anything. I suppose it will be the same for acid if not even worse.

Well, looks like I need to return to spam DEE Warlock builds to test latest changes. Acid DEE was not too bad before latest patches. Hope it will be better enough now. :wink:

That’s from Mercymaker and on a Reaper. If you put it on a cabalist there will be a slight improvement because DEE but i doubt it would be much. You still lack RR.

Also, while RE is certainly a very strong skill, it’s not hagarrad where you take it and you instantly have a top build. You still need a good secondary skill. Maybe sigil with the chaos>acid conversion on Radaggan can work.

THT’s Vit RE + BH build duel wielding Bonespikes was a strong pairing.
Was pre-addition of 150-170 waves if i recall so not sure how this would play out in the higher waves today.

His GT build: https://www.grimtools.com/calc/M2gDbjvV
And YouTube Vid: https://www.youtube.com/watch?v=RT_48UJ2Zq8&feature=youtu.be

Sorry I’m going off DEE topic here.

Below link was a theory craft attempt at Acid & Vit DEE + RE. Was never finished nor tested & needs further work
https://www.grimtools.com/calc/4VxWb7e2

I bought an okayish (not Bileridden) leafmane horn from the tree guy in ancient groove.

This is my idea for acid RE:
https://www.grimtools.com/calc/gZwv1yKV

I do have all the greens but that fckin helm just won’t drop for me so I can’t try it out. However I don’t really have high hopes for the build as it looks kinda paper to me (its not a valguur RE with massive leech oh well). Anyways the idea was to add the most possible flat damage modifier to RE, which looks cool on paper atleast.

Well, ive started to level an Acid variation of the build solely cuz ive never tried an acid/poison focused build. I have two juicy MI offhands at lv 40/55 with really solid rolls, so hopefully the build will start to shine around then. I am gonna opt to keep DEE spammable as well.

THT’s build still works fine. I’ve done a 3x extra spawns run with banner with a tweakedversion. Clocked in at 23mins

So I understand the Vitality compotent of RE shotguns and stacks, but if i have two RE up are both ticking the poison damage per second?

The poison doesn’t stack cause they’re from the same source.

Remember there are other options besides spam DEE. Seal of blight and seal of shadows are alternative at lvl 75 and beyond. If you use those you can transmute DEE and retain a spam skill.

Didn’t even cross my mind, thanks. i know at lv 33 with the first two tiers of DEE overcapped the damage is actually pretty dissapointing so far.