Reasonably powerful builds

What about Pet Retaliation Conjurer and The Night King?

Night King is already listed in the honorable mentions - it should handle the new Crucible up through 150 fine, but you’d need to be extremely talented to be able to direct the build’s extreme single-target DPS to kill the things that need to be killed first and overcome the total lack of pet defenses. I’d say the Witching Hour Cabalist will likely be more reliable in the long run because it gives much more of an emphasis on pet defenses while having good burst damage to take on the immediate threats, so while it has less long-sustaining DPS than the Night King, it should be more forgiving to a player who’s navigated both of them.

As for my Retaliation Conjurer, I have a Crucible set-up in the OP that has beaten 100-150 multiple times, but it’s too slow to be considered competitive. It certainly has the defenses to take it on, but Physical pets is a weaker damage type compared to Lightning or Chaos, and waves that have a lot of adds like Zantarin waves or waves 135, 142, & 148 that pile on 20+ Heroes with 5 of them either healing or spawning adds have the capacity to overwhelm even the greatest of defenses simply because once you and your pets are isolated and surrounded, you have no CQC abilities to break through the endlessly repeating trash mobs and target the Heroes you really want to beat.

Actually health blessing helps a lot to stay alive. No matter what build you play health is heath. Then, the biggest problem is that YOU die. Pets also die, but they can be resummoned after all. I don’t like banners indeed, I don’t see how a banner can save pet builds. They can help, but it’s far from enough.
I’ll say it again: problems with pet builds in crucible are fundamental. It seems like devs do not want them in crucible at all.

When he posts it I’ll be glad if someone shares a link here, I’m interested.

just wanted to say that i really like the list and the style it was done with, this should be sticked and updated, when the faster/ safer builds appear :smiley: looking from my new beginner perspective :smiley:

If I want to try to set a record for fastest 150-170 glad crucible clear time , what build/builds would give me the highest probability of success?

Some of http://www.grimdawn.com/forums/showthread.php?t=68719 his builds.

I did 150-170 under 10 minutes with my spellbinder =)

The spellbinder cheese shall have some competition for once:p

Mind sharing your spellbinder build?

https://www.grimtools.com/calc/a2dwa48N
https://steamuserimages-a.akamaihd.net/ugc/919168520690150034/89D65147E5E61099A760AEA7ED52F85EAEECFD1F/

I’m referring to the offensive side of the equation where the +damage blessing comes in. Only the pets that are on the field when you buy the blessing receive the blessing, and as all the most powerful pets are temporary, once the timer expires (most temp pets only live 20-30 seconds), it is as if the blessing isn’t there. Same with the permanent pets - if you have to resummon them, the blessing disappears and it is, for all intents and purposes, a wasted blessing. The Vanguard banner is much more useful for pet builds than the +damage blessing because its constant AoE effect means that the banner continues to buff the pets, no matter how many times they’ve been resummoned.

For the record, I agree with you that pet builds have a huge structural problem that prevent them from doing well in Crucible; in fact, I’m writing a series of threads in the Feedback forum that explain all the little details that make pet builds completely unusable in Gladiator 150-170. Hopefully with enough effort and by making a comprehensive case, something good can come out of it.

Hey, Zhuugus. A humble request of mine to check these out, if you don’t mind.

https://www.grimtools.com/calc/w269vjxN + https://www.grimtools.com/calc/eVLBE7LN

https://www.grimtools.com/calc/d2jOqJxV

I’m making another one, coming shortly, also updating all my builds within realities of Crucible 150-170 and high level content.

Hey. Sure, I’ll check them.

I can already say that IT tactician would work - I already have IT witchblade here which is exactly the same concept. Yours has much better survivability because of inquisitor seal and DA. So I am absolutely sure it works great. Version with Laceration is definitely better, we already checked this with actuanpanda and found out that Laceration is a supreme skill in a IT build.

Pierce tactician is intriguing. I’m not sure it will work, defences seem low, but maybe adding more DA will help. We’ll see.

Well, I tuned it a bit.
https://www.grimtools.com/calc/m238eD4V

The problem with pure 2H pierce tactician is the severe lack of gear, which forces to use greens for resistances cover. As a result, it also lacks additional skill points. So we have what we have.
I remember even JoV used a mix of physical and pierce with Warborn and two Havocs to cover the weaknesses of the build. And they gutted down Valdun too, what a shame.

Hey, Zhuugus.

Created a reasonably powerful build. Can you check it?

Another one - https://www.grimtools.com/calc/RZRnGjrZ

Fire Auramancer, which prizes himself in immolating everything around him to ash and bone.

Some problem can be with resistances on the third tab, but I will have to twist and gimp myself to get them, so I just rely on DA, Seal and Giant’s Blood with a crapton of procs going at once.

EDIT: Experimented a bit, try this one instead - https://www.grimtools.com/calc/1NXPgk8N

Hey. Sure, I’ll check it.

Elemental forcewave? Sure. Physical forcewave tactician works, so elemental must work too. Though I’m pretty sure that DA-focused rings+medal are better. Will test and see.

https://www.grimtools.com/calc/O2GpDXkV

Huh. Indeed. Not gonna move that Sigil, though, it’s great.

Lost a bit of a heal, but with that much DA, it’s alright, I think.

https://www.grimtools.com/calc/d2jOwYrV

Beronath + Watcher version. Try both, if I may ask, interested to see, which will perform better.

Sweet. This will be helpful for extensive farming.

That seems very similar to my Elemental Forcewave Tactician:

Zhuugus, if you want to try to test some other builds out you can test these two, or others from the linked topic. I’m still experimenting with the Vindicator ones, but the Tactician Builds are pretty solid I think. The main Mage Hunter build isn’t as strong as the others I think. I have cleared gladiator crucible 150-170 with the mage hunter build, but that was 4 buff and it was a little dicey at times.

Similar, but not quite. I tried to stay true to Auramancer Fire concept as much as possible, without sacrificing damage or healing.

I honestly think that even for Crucible 170 almost 5k DA is too much, so the build has to be twisted to fit the concept of absolute survivability.
Though, I could probably remove some points from Decorated Soldier to Fighting Spirit, increasing OA to acceptable levels.