Okay so i had my personal grudge with modding so far cause when i tried to mod one of the base class skills i had to do some stupid renaming and change some indexes around and stuff, it was not pleasant at all and it shouldnt be that way.
Anyway, in the patch notes i stumble upon this: “GameEngine.dbr edits in a mod will now properly override the default gameengine.dbr values when the mod is loaded under Custom Game”
I was really, REALLY hoping hard this would account for other files too. As in, if i take an existing file from the game and mod it, the game will prioritize loading my changed file over the base game file when i load a mod of my own.
Can anyone confirm this or will modding core game files continue to suck?
so are my hopes true, does the game prioritize files in your mod if you took core game files and modded them while retaining their original name? Cause at the very beginning people told me it wouldnt. I remember also modding the required exp per lvl and max lvl possible which also didnt seem to have an effect in game.