*Fixed an issue where Toxeus was missing a mesh so he was invisible (and immobile)
*Fixed an issue where Toxeus wasn’t dropping any loot.
*Fixed an issue with grimmest spawns in Ungrim.
*Applied latest D3 mod update, see the following for the changelogs:
Patch 2.6 - http://www.grimdawn.com/forums/showpost.php?p=703414&postcount=1107
Patch 2.6: Update 1 - http://www.grimdawn.com/forums/showpost.php?p=705148&postcount=1108
Patch 2.6: Update 2 - http://www.grimdawn.com/forums/showpost.php?p=712872&postcount=1115
//Devotions//
*Fixed an issue where Hydra, Kraken, and Oklaine’s Lantern bonuses weren’t applying to staves.
*Updated all devotions that needed updating since the latest update.
//Items//
*Updated all GQ relics. This includes stat adjustments, skill adjustments, proc adjustments and crafting recipes.
*Black Pearl Necklace and Black Pearl Amulet renamed to “Skillful Ring” and “Skillful Amulet”. Stats remain unchanged, random affixes remain unchanged.
*A new Black Pearl set has been added as a dream set - this set is not craftable like the Skillful Ring and Amulet and it can not receive random affixes.
*Updated all enchantments and components that needed updating since the latest update.
Mythical Eye of Horus:
*Added 8% ADCTH to proc.
Eye of Reveries:
*added 20% Physical converted to Lightning for pets.
Mythical Eye of Reveries:
*added 20% Physical converted to Lightning for pets.
Mythical Seal of Hephaestus:
*Added +2 to Hot Iron Barbs
Mythical Archimedes Cogwheel:
*Added +2 to Flush Out
Mythical Eurydice’s Wedding Band:
*Added +2 to Storm Strike
//Dream//
Distortion Wave - Psionic Immolation:
*Reduced racial damage bonus (50% at 1 rank seems pretty high)
Distortion Wave - Chaotic Resonance:
*Removed armor reduction. (this stat was supposed to have been long gone)
*Added Crit Damage.
//Spirit//
Summon Liche King:
*Replaced scaling energy bonus with ranks with crit damage.
Summon Outsider:
*Replaced scaling energy bonus with ranks with crit damage.
Bone Fiend:
*Replaced scaling energy bonus with ranks with crit damage.
Skeletal Soldier:
*Replaced scaling energy bonus with ranks with crit damage.
//Warfare//
Battle Standard - Triumph:
*Changed the damage reduction mechanic, now reduces target’s damage dealt instead of reducing total damage. (This should be a buff)
//Nature//
*Reduced energy per mastery rank scaling, increased health per mastery rank scaling. (gain 250 HP by rank 50)
Demeter’s Sacred Law:
*Fixed an issue where this wasn’t marked as exclusive.
Sylvan Nymph:
*Name of summon changed from Sylvan Nymph ~ Wanderer’s Familiar to Nymph Familiar.
*Replaced scaling energy bonus with ranks with crit damage.
Call of the Wild:
*Name of summon changed from Feral Wolf ~ Animal Companion to Wolf Companion.
*Replaced scaling energy bonus with ranks with crit damage.
Thorn Sprites:
*Replaced scaling energy bonus with ranks with crit damage.
*Dodge stats hidden from tooltip.
*Increased base duration from 3 seconds to 5 seconds.
*Cooldown removed.
*Pet limit reduced from 10 to 8.
Thorn Sprites - Summoner’s Call:
*Now summons 4 thorn sprites for 30 seconds. Cooldown modifier reduced to 18 seconds.
Force of Nature:
*Replaced scaling energy bonus with ranks with crit damage.
Heart of the Oak:
*Removed % HP bonus.
*Added Flat HP scaling. Scales up to 1250 at max and ~ 3000 at ultimate rank.
*Added a %HP modifier for pets.
//Earth//
Rupture - Flare:
*Reduced the %WpnDmg of the proc from this modifier.
*Doubled the burn damage from the modifier.
Coredweller:
*Replaced scaling energy bonus with ranks with crit damage.
*Reduced scaling health bonus to match other pets. (only the per skill rank bonus shown in the tooltip, the base value is unchanged and still remains massive)
//Rogue//
Summon Epialos - Irregularity:
*Fixed an issue where you could only summon 1 Epialos even with this transmuter.