[REL] Grimarillion v80

Thank you for the update in your busy day. And I pray that the damage to your garden is minimal. :herb:


So naturally, the Rainbow file the Grimarillion v70a updated as well.

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Wowwwwwwww!!

I can’t believe I slept on this mod for so long.

Thank you so very, very much!! Crazy awesome! :+1:

  • Also thanks to Matougi for doing a version of Rainbow for this!

Be safe man.Hopefully it blows over in no time but gonna be sad for the garden but…it can be rebuilt.Rather your safe than your garden

I’m wondering if I’m doing something wrong here, but Desolator Protocol (a combination specific skill on the left side) doesn’t seem to be working for me. I have a lvl 22 Riftstalker / Terror Knight with 1 + 2 points in Desolator Protocol, but it just doesn’t proc at all. I’ve tried it with both default weapon attack and with Banish, but nothing is working, the fire damage definitely isn’t being done (I’m using GrimInternals). How do I get this skill working?

Have the required mastery level?

Stay safe my friend. Thnx for all your great work.

I don’t know what is the problem but I can’t ever get the port to spawn in SR in the chunk where there are the 3 Loghorreans (I encountered it twice already both on shard 63~64ish). Like I kill everything then nothing happens. Anyone else have this happen to them?

Item without any pet bonus.

Even after the 70a update, the Stash UI is still messy and the toggle between private stash and shared stash is missing.

it is working on my end

I have a feeling I might be …beating the dead horse…here. but is there any way to view ability information outside of the game itself?

Not for those classes that aren’t GD ones.

This might be a dumb question, one that probably has been asked, but I tried searching and found nothing. I know the NoblePaladin mod has the D2 classes. Grimarillion has the D3 classes, but Grimarillion contains NoblePaladin…so why aren’t the D2 classes in there as well?

Just curious. I love the mod. Can’t play it any other way

Grimarillion does not include NoblePaladin, which is why you see no D2 classes…

Why is there a noblePaladin.arz file in C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\mods\grimarillion\database

And under C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\mods\grimarillion\resources\text_en it has all the text for the D2 stuff?

there isn’t

neither is this

I assume you extracted both in the same dir at some point or copied them together, but if you delete the dir and then extract Grimarillion again (or look at the .zip directly), this stuff is not in Grimarillion

I was able to fix the stash problem. It had been a long time since I started Steam, so I had forgotten that I had disabled automatic updates. This error was caused because my game was missing update.
Now it’s working perfectly :slight_smile:

Any chance for new masteries to be added in the mod like the NoblePaladin D2 masteries mentioned above?

It was awesome that Spirit Blight, Furnance Wyrm etc were made permanent. Any chance for the Avatar of Bast to be made permanent?

Is there any chance for new specific items to be released to support temp pets like Aether lord and Force of Nature? The same way Mythical Will of Bysmiel and Mythical Necrolord’s Gaze etc reduces the CD or increase the duration of Primal Spirit.

New masteries, no probably not.

Avatar of Bast, I’ll look into it.

Itemization is still a WIP.

@ASYLUM101 Glad you still kicking… Any major flood over your area?