New thread to keep the OP updated instead of relying on moderators to fix things for me. :rolleyes:
Old thread: http://www.grimdawn.com/forums/showthread.php?t=46352
As always, backup your characters if they matter to you when testing new versions.
Grimarillion is the version with Grimmest included, Ungrim means grimmest is not included. (this is a feature of older versions, newer version don’t need Ungrim)
Final Version for AOM is v64a. v64b/c contain changes meant for FG and may not work as intended. If 64a doesn’t work, go back a version until you find a working version. Make sure the folder name is “Grimarillion”, anything else will give you errors.
v74 MEGAv73c (requires v73, v73a, and v73b)MEGA
v73b (requires v73 and v73a)MEGA
v73a (requires v73)MEGA
(you need both, install v71 and then v71a)
(you need both)
v67a MEGA (install this after installing v67)
script update: Crate Entertainment Forum - Official Crate Community (you need both for proper usage)
v66c MEGA (you need 66c+fix)
v66c fix MEGA
v66b - MEGA
66a - MEGA
66 - MEGA
65 - MEGA
64e (standalone, doesn’t require 64a, use this one!)
Grimarillion64e (requires 64a to be installed first):MEGA
Ungrim64e (requires 64a to be installed first):MEGA
Grimarillion 64a (standalone):MEGA
Ungrim 64a (standalone):MEGA
64d (requires 64a and 64b, 64c not required)
64c (requires 64a and 64b)
64b (requires 64a)
Grimarillion 64 (standalone):MEGA
Ungrim 64 (standalone):MEGA
Grimarillion 63c: (requires Grimarillion 63b)MEGA
Grimarillion 63b: MEGA
Ungrim 63c: (requires Ungrim 63b)MEGA
Grimarillion 63a: MEGA
Ungrim 63a: MEGA
Grimarillion 62a: MEGA
Ungrim 62a: MEGA
Ungrim v62 MEGA
Grimarillion_v61a (requires Grimarillion v61): MEGA
Ungrim_v61a (requires Ungrim v61): MEGA
Grimarillion_v60c: https://mega.nz/#!jR003YJZ!oNlHPbS3n3fIbAZlKWhb6vbUh692UhEGvhcZRchYoew [/s]
Special Thanks to mamba for his help with Grimmest adjustments, Reskill updates, and various reports over the years.
Special Thanks to Serious_Stan for his help with the Grim Quest Obsolete Item script.
What this means precisely is that we start the additional masteries and items from Grim Quest (Titan Quest Masteries), Diablo 3 (precisely what it sounds like), and Zenith (an original mastery mod). Then we also add in the enhanced spawns from Grimmest and the ability to Autopickup components and crafting materials (PeopleAreLazy), the increased stash size from tt300’s Stasher mod, the hairstyle options from Mendez42’s Hairstyles mod and the Shattered Affixes from okami29. Together, we have a small collection of mods all integrated into a single mod. Each individual mod is 99.99% preserved. All save games made in Grimarillion should remain future compatible. If you want to play GrimQuest + Grimmest, you can play Grimarillion. If you want to play Zenith + Grimmest, you can play Grimarillion. You do not need all these mods separately. Just download and play Grimarillion, and we will keep this union-mod updated as the individual pieces get released.
(here is an older version of the mastery select UI)
Regarding Stasher mod, if you play on low resolutions, you might not be able to see the entire stash. Try changing the ingame UI Scale to fix this. If you use the stasher mod and place items in the larger UI geometry, and then attempt to use this stash without the stasher mod, you will loose the items. IT IS POSSIBLE TO LOSE YOUR STUFF IF YOU MESS UP. There will be a period of time after game updates where you might not be able to access your stash as you wait for the mod to update.
Extract the .7z archive somewhere. This will normally result in the following subfolder structure:
or for UNGRIM
Move or copy the Grimarillion folder, without the version number, contained within to the ‘mods’ folder. Go ahead and create this folder first if it does not already exist in the installation directory for Grim Dawn.
For Steam the results should look like:
Steam/steamapps/common/Grim Dawn/mods/grimarillion/database Steam/steamapps/common/Grim Dawn/mods/grimarillion/resources
When in game, and selecting from the Custom maps menu, if you do not see “grimarillion ~ World001.map” then something is not right, no need to play until you see “grimarillion ~ World001.map”.
Hopefully this animated gif can help if you are not sure or have problems:
If you have a bug regarding a mastery, an item, or whatever, feel free to report here or on the official Grim Dawn Discord’s mod channel. If you report it here, or there, make sure to document as much as you can about the bug. Before you post any bugs, make absolutely sure you are on the latest version of Grimarillion and you have the latest version of Grim Dawn with Ashes of Malmouth+Forgotten Gods.
- If you have a bug with a D3 item or mastery, tag @ Grimer or @ okami29 (without the space as I put)
- If you have a bug for Zenith masteries, report it to @ Ceno.
- If you have a bug with Hairstyles, report it it to @ Mendez42.
- If you have a bug with Shattered Affixes, report it to @ okami29.
- If you have a bug with Grimmest, report it to @ jiaco, or @ ASYLUM101. I’ve been maintaining grimarillion so I have done a few tweaks, so any bugs could be my doing.
- If you have a bug with the stasher, report it to @ tt300, or @ ASYLUM101, since Grimarillion has a modified version of Stasher it could be my fault it is bugged.
- If you have a bug with the RAINBOW mod, report it to @ Matougi.
- If you have a bug for Grim Quest stuff, or anything not listed above, report it to @ ASYLUM101
Preferably, whatever is “bugged” try to make it well known what you are reporting. For example, if an enemy isn’t animated (T-Pose), post an image that clearly shows the name of an enemy and the weapons held by an enemy.
If you have a bugged tooltip on an item showing invalid skill or something, please post the item name exactly, or post an image.
We do not expect them because we do this for our own enjoyment. Each modder may or may not have a paypal link on their individual mod’s thread. If you want to donate, feel free to check the above links for each modder.