Tags are working for me. 2 things, might be a random error from prolonged playing, switching mods/characters or whatever. Or they’re just working now. I haven’t changed anything, so I doubt that but who knows. Magic.
Primordial Transfer is working as intended I believe, but it’s not my skill or mastery so I can’t be certain.
Thanks for the reply Asylum, honestly not sure what the cause of the tags not showing could be on my end then as I did a complete reinstall of Grim Dawn last night (cleaned out left over files as well) and then re-installed the latest version of this mod.
After which I only made the one character and had no other mods re-installed xD I checked out Zenith’s page in regards to Primordial Transfer and in the Hotfix notes over there it looks as if it was intended to be an AoE so I’m not sure why its only working as a single target spell, possibly got the wrong tag in the asset manager making it target based instead of area?:
(Primordial Transfer: Removed cooldown. Duration reduced by 3 seconds at all ranks. Added a 6 meter Area of Effect. Note that applying this skill to multiple targets does not buff you further; you can receive the benefits at most once at a time. Against multiple targets, it behaves solely like Curse of Frailty. Moved it up to a tier 6 skill (was tier 5). p.s not sure if it matters but I’m using the Ungrim version currently. Also I checked on a new character, made a Terror Knight and it shows the tags just fine, its only on my Pure Necrotic that it is missing the tags currently.
*Fixed an issue where Spear of Renunutet had an invalid skill bonus.
*Fixed an issue with a misplaced database.
*Applied a fix from Grimer to resolve an issue with Demon Hunter’s Chakram.
*Fixed a minor UI issue with the Barbarian skill Cleave.
*Fixed an issue where GQ pets were receiving a Crit Dmg bonus starting at rank 1 instead of rank 2 as intended.
*Fixed an issue where Gladiator’s Creed Set bonus wasn’t working.
//Nature//
Briar Ward:
*Reworked skill - now summons a single plant which immediately activates Sanctuary when summoned.
*Added invincibility.
*Removed Thorns and all pet scaling.
*Now requires 20 mastery points to unlock.
Briar Ward - Stinging Nettle:
*Now creates a 5m area around the Briar Ward which deals poison and acid damage to enemies within.
*Now requires 32 mastery points to unlock.
Briar Ward - Sanctuary:
*Removed, merged into base skill.
//Earth//
Earth Enchantment:
*Added Burn and % Burn damage (moved from Brimstone)
For some reason cosmetic wings from Diablo 3 mod are invisible even though the effect is listed as active. And they’re shown as infamous red-blue “checkers” inside the inventory.
May I ask a question? Will be there also some new content? Items,classes or something ? I have also got an idea - make some quests always give U additionally speciffic unique ,which would be obtainable only by such quest. Also, have U found anything about Heart of Oak aura problem? Will it be fixed ? BtW, as always gj, this mod is a part of game major content for me,I never play without it so, U are kind of part of development team for me
There is one minor thing I wonder if anybody has pointed out.
It seems the GD Defiler works with almost no problems with Grimarillion, right out of the bat with one exception, the titan quest masteries dont show on the Masteries/Devotion tab at all when selected ingame. I can only assume this is something that may need to be fixed on GD Defiler’s end but I wanna ask if anybody has encountered this or maybe has a workaround for it?
Tried to download the mod and I couldn’t get the “new” (= not vanilla) mastery selection UI using the ungrim version. I do have the new mastery selection UI when using grimmest though but with ungrim I only have the basic masteries and no new UI.
It’d be amazing if this could be fixed. Thanks a lot.
I do not even remember if Grimmest has the stash mod too or not. But if you play Grimarillion and just use the vanilla masteries (and ignore new items) that is probably your best bet as Grimmest is in limbo and Aslyum is actively working to update Grimarillion to work with latest GD.
Ungrim is the opposite of what you are asking for, new items and classes, without Grimmest spawns.
I have done it several times and have tried re-downloading everything 3 times.
I have also tried adding to the 64a: 64b + c but it didn’t work. Tried with 64d, had the same result.
It always works for Grimmest but doesn’t at all for ungrim
One thing tho, would it be possible to add an movement/attack speed cap remover or at least to be higher? Im playing right now as a Outrider + Demon Hunter and i can reach the attack/movement speed cap VERY easily (lvl 28 both was capped)
That makes some skills totally useless like Battle Sense ans Calculated Assault on the Outrider tree (temp buffs to attack speed)