v71 Changelog
grimarillion v71
Diablo 3:
Updated to version 3.0 - see the following posts for more information.
[MOD] Diablo 3 Classes: Patch 3.0 Released
[MOD] Diablo 3 Classes: Patch 3.0 Released
Grim Quest:
[Animations]
*4 new staff animations have been added, for attacking and attack idle.
[Items]
*All staff projectiles now move slightly faster (about the same speed as crossbows instead of half that)
*New FX for all staff projectiles, some unique staves also have unique projectiles now as well.
*Added 21 mythical staves and updated the non-mythical versions of each.
*Fixed an issue where the new mythical spears were missing the “Mythical” style tag.
*Divine Scepter of Shadow King - changed 15% chance to flat acid to 15% chance of 1500% acid damage to Envenom Weapons. Removed Vision of Death -%acid RR. Added -18% acid resistance to Soul Feast.
*Morbius the Ramrod - updated Spore Bomb bonus to Corrosion. Updated Corrosion bonus to Blistering Spores.
*Persephone’s Caress - updated Spore Bomb bonus to Corrosion. Updated Corrosion bonus to Blistering Spores. Added 100%phys->acid conversion to Fungal Swarm to Divine version.
*Divine Atropos Assistant - removed -CD to Vision of Death on Divine version. Added +2 to Vision of Death to all versions. Added +1 second duration to Vision of Death to Divine version.
*Divine Pagos - added 100%phys->cold conversion to Fungal Swarm.
*Divine Prometheus Gift - added 100%phys->fire conversion to Fungal Swarm.
*Coven Nex - changed 2 to Insidious Miasma->2 to Soul Feast. Removed Insidious Miasma skillmodifiers from Divine version. Added 100%aether->phys conversion and -20% phys resistance to Soul Feast to Divine version.
*Erysichton’s Hunger - changed 3 to Deathchill Aura->3 to Soul Feast, removed Deathchill Aura skillmodifiers from Divine version. Added 100%aether-vitality and -70 DA to Soul Feast to Divine version.
*Pytho - added +2 to Vision of Death to all versions. Added 30% weapon damage and 100 reduced target’s OA for 2 seconds to Vision of Death to Divine version.
*Soulflay Fork - added +2 to Vision of Death to all versions. Added +3 second duration and 22 reduced target’s resistances for 2 seconds to Vision of Death to Divine Version.
*Divine Doxa Kalo - removed 2m radius modifier to Onslaught. (doesn’t work anyway)
*Divine Thystes’ Scheme - replaced flat 6 health restored with 6% health restored.
*Hiemal Decapitator - changed 2 to Plague->2 to Kodama on all versions. Removed Plague skillmodifiers from Divine version, added -18% cold RR to Kodama to Divine Version.
*Divine Iris - added +3 to Overgrowth, added Total damage is modified by 25% to Overgrowth.
*Divine Sword of Covu - added -10% vitality RR to Spite.
*Divine Persephone Caress - added 50% health regen to Sustained Growth.
*Divine Orion’s Mace - added 70 elemental damage to Eye of the Storm.
*Divine Lykaion Malleus - added 900-1400 lightning retaliation to Eye of the Storm.
*Divine Coven Nex - added 25% AS to Summon Epialos.
*Divine Silence - changed 20 flat RR to Summon Epialos to -15% vitality resistance to Melas Oneiros.
*Divine Pagos - added -70 DA to Kodama.
*Divine Sapros the Corrupter - added 12 second summon duration to Summon Epialos.
*Mythical Fei Lian’s Galespear - added 20% crit damage to Eye of the Storm.
*Mythical Ares Wrath - added 15 second summon duration to Ancestral Horn.
*Mythical Amazonian Spear - added 600 health to Sustained Growth.
*Mythical Aphrodite’s Favor - added 4 second duration to Overgrowth, added 50% health regen to Woodlore.
*Mythical Pendant of Immortal Rage - added 10% AS to Rally.
*Mythical Bronze Heart of Talos - added 15% armor to Onslaught.
*Mythical Cerberus Collar - added 6% health to Underworld Pact.
*Mythical Aeon - added 55 aether/vitality damage to Vision of Death.
*Mythical Amulet of Hygeia - added -0.5 second skill recharge to Nether Strike.
*Polaris - added +2 to Whirling Tempest to all versions. Added 25% crit damage to Whirling Tempest to Divine version.
*Ixion Stone - removed +3 to Butcher from all versions. Added 100%phys-chaos conversion and 15% reduced target’s damage for 1 second to Ring of Flame to Divine version.
*Divine Iron Will of Ajax - added 100%chaos-vitality conversion and 30% WD to Psionic Touch.
*Amun-Ra’s Glory - added +2 to Whirling Tempest to all versions, added 40 fire/lightning damage to Whirling Tempest to Divine version.
*Divine Essence of Herakles Might - added 180 physical damage to Heave.
*Divine Hecate’s Crescent - added 120 vitality damage to Nether Strike.
*Divine Zeus’ Gem - added -15% lightning resistance to Shocking Tempest.
*Divine Rimescythe - changed total damage modified by 25% to -25% to Nether Strike.
*Divine Mark of Thanatos - removed flat chaos from Onslaught, added 40% chance of 700% chaos damage to Onslaught.
*Divine Sword of Damocles - reduced amount of affected enemies from 5 to 2 and added 75 aether damage to Drain Life.
*Divine Scepter of Shadow King - added 15% crit damage and 60 acid damage to Drain Life, removed -skill energy cost.
*Divine Mark of Anubis Wrath - increased aether damage to Drain Life from 40 to 70.
*Divine Scepter of Thanatos - added 55 lightning damage to Psionic Immolation.
*Divine Stormbinder (belt) - added %cold damage bonuses.
*Imperator - added item description, renamed granted skill and description of said skill. (I recently realized what this item was meant to be a reference that went over my head somehow)
*Sigil of Bast - removed summon duration, changed to pet scaling since the relic is now a pet focused relic. Reworked skills, now has a cleave, a charge, and a phys/ele/poison debuff aura. Added a new animation and fixed all sound issues, sounds like a ferocious lion now.
[Classes]
Warfare:
Battle Rage - Boundless Wrath:
*Changed cooldown reduction from percent to flat, to solve an issue of reports saying it was global, which was unintended.
Storm:
Zeus’ Thunderbolt:
*Fixed an issue where the spawned pseudopet could be targeted.
Boreas’ Swirling Storm - Freezing Cyclone:
*Replaced -x% lightning/cold resist with - x% elemental.
*Added - x% chaos resist. (Netherstorm transmuter only)
Spirit:
*A few skills have been moved around slightly. Skills with tier changes listed below.
Outsider:
*Adjusted base stat scaling, a bit of a hit to HP but a gain to OA/DA.
*Replaced basic attack elemental with vitality decay, base aether damage increased.
*Removed % HP Reduction from all skills. (Useless vs bosses and heroes, why bother)
*Aether Strike changed from default attack to a cleave proc.
*Planar Step pet weapon damage reduced to 100% at all ranks, added scaling flat damage, increased movement speed. Now only hits one target.
*Aether Blast pet damage scaling adjusted, removed DA reduction, added flat damage, stun and taunt. Projectile explosion replaced with projectile piercing.
Liche King:
*Removed dodge/avoid chance.
*Base attack skill functionality reworked in an effort to make it more unique to the Nightmare. Now drops a spirit meteor over it’s target instead of shooting a tendril.
*Adjusted AI a bit.
*Improved animation speeds quite a bit.
*Removed lifesteal from soul blight.
Liche King - Death Nova:
*Adjusted FX. (some particles were under the ground)
*Added lifesteal.
Liche King - Arcane Blast:
*Moved down to tier 8.
*Replaced elemental damage with Vitality Decay.
*Updated energy cost.
*Renamed to Spectral Barrage
Circle of Power:
*Cooldown reduced to 5 seconds.
*Moved up to tier 9.
Dream:
Nightmare - Dream Surge:
*Removed flat vitality damage, increased chaos damage, decay damage. Increased weapon damage at low ranks.
Nightmare - Mastermind:
*Added total speed and flat OA to pets.
Astral Rift:
*Reworked, reduced cooldown to 5 seconds, removed duration. No longer sits stationary as a totem, instead follows the player as a normal pet. Increased summon count to 2.
*Removed riftbeam and riftbomb attacks.
*Rift burst adjusted, added 2 more projectiles and changed from firing them in a cone to a ring formation instead. Attack cooldown increased to 2 seconds.
*Added a new attack aura, Phantasm, deals vitality, chaos and decay damage to all enemies within 3.3 meters.
Drag n Drop installation, make sure to backup your stuff, never know what happens with these updates.