[REL] Grimarillion v93

v76 Changelog

Items:
*Fixed an issue where the Shield of the Fiery Legion had item modifiers on the normal version, and not on the Divine version.
*Fixed a potential issue with GQ armor loot tables.
*Fixed an issue where the lower level variant of Kallixenia’s Brooch couldn’t drop.
*Changed the bitmaps for all GQ legendary set amulets.
*Divine Staff of Elysium - removed acid to elemental conversion to Sylvan Nymph.
*Divine Staff of Elysium - replaced vitality to cold conversion to Winter Sprite with Physical to Cold.
*Divine Shikigami - Granted Skill Pet now has a 6m debuff aura which deals vitality damage and reduces vitality resistance.
*Divine Gaia’s Revenge - replaced physical to acid conversion with elemental to acid to Sylvan Nymph
*Divine Gaia’s Revenge - replaced physical to acid conversion with cold to acid and aether to acid to Bone Fiend
*Divine Gaia’s Revenge - replaced summon limit increase with flat poison damage over 2 and 8% weapon damage to Sylvan Nymph.
*Divine Aurai Effigy - replaced 100% elemental to cold to Thorn Sprites with 100% Acid To Cold.
*Shield of Permathryn reworked (again), now part of a 2-piece physical/acid shield/sword set. Granted skill from the shield reworked into a self heal on block. (old versions of this item will be lost)
*Hephaestus’ Molten Shield reworked, now part of a 2-piece physical/fire shield/mace set. (old versions of this item will be lost)
*Achilles Shield and Spear reworked, now part of a 3-piece pierce/bleed spear/shield/chest set. (old versions of this item will be lost)
*The Earth-Shaker reworked, now part of a 3-piece cold/vitality spear/shield/helm set. (old versions of this item will be lost)
*Deimos reworked, now part of a 3-piece physical spear/shield/helm set. (old versions of this item will be lost)
*Hector’s Shimmering Shield and Hector’s Spear reworked, now part of a 3 piece pierce/bleed spear/shield/helm set. (old versions of this item will be lost)
*Added 9 new sets, each with a level 75 and level 94 version:
*Helios’ Radiance - a pet focused set for earth/dream
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*Oberon’s Regalia - a pet focused set for nature/dream
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*Druid’s Habiliments - a pet focused set for nature/storm
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*Bane of the Karkinos - a poison/physical general purpose melee set
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*Might of Hephaestus - a physical/fire set for warfare/earth
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*Patroclus’ Disguise - a physical/bleeding set for warfare
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*Armaments of Poseidon - a vitality/cold set for Storm
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*Children of Ares - a physical set for warfare
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*Hector’s Bronze Arrmor - a piercing/bleeding set for hunting
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Big thanks to @Bane for designing many of these sets that I’ve been adding recently.

Nature:
Thorn Sprite:
*Replaced elemental damage on death skill with acid.
*Death skill reworked, now leaves a pool of acid on the ground for 3 seconds, scaling pet weapon damage removed.
*Increased duration from 12 seconds to 14 seconds.
*Increased cooldown from 3 seconds to 4.5 seconds.
*Reduced summon limit from 8 to 3.
*Reduced duration to 8 seconds.
*Mana cost increased.
*Removed knockdown.

Thorn Sprite - Summoner’s Call:
*Reworked and renamed to instability. Now summons melee versions of the thorn sprites. Rework was necessary to function with the updated base skill and the new set that focuses on sprites.
*Reduces cooldown by 60%.
*Reduces lifetime to 8 seconds.
*Reduces energy cost by 60%.

Sylvan Nymph:
*Replaced Poison Damage with each elemental dot. (frostburn/electrocute/burn)

Sylvan Nymph - Nature’s Wrath:
*Replaced Poison Damage with each elemental dot. (frostburn/electrocute/burn)

Force of Nature:
*Renamed the basic attack skill from “Spectral Attack” to “Heavy Smack”

Storm:
Winter Sprite:
*Added sounds.

Winter Sprite - Boreal Smash:
*Changed vitality damage to physical.

Storm Surge:
*Now adds total speed, OA, and health regeneration to pets.

MEGA
Nexus

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