v92a Changelog
v92a
*Fixed an issue with swapped faction vendor inventories again. (for real this time, hopefully)
*Removed the collision for the jack-o-lantern decorations.
*Fixed death FX for some of the pumpkin stuff.
*Updated the model for the Crawling Lanternkin summon, which is summoned by the Tall Lanternkin.
*Updated the model for the Tall Lanternkin and renamed it to “Lanternkin Totem”
*Removed the faction from the Lanternkin to avoid causing any kind of faction/nemesis issues.
*Added a new race for the Lanternkin, just for a bit of flavor.
*Added 4 more Halloween goodies
*Fixed missing fx files for some D3 stuff.
*Fixed an issue where Ternion Attack (Spirit) was missing some updated stats. (0.5m Radius to base skill and reduced projectile drift)
*Added a minor ‘swipe’ FX for staves when Ternion Attack is used.
*Added a new animation for 2h, DW, and 1h ranged to support the new Ternion Swipe fx. (looks like the old animation, the only difference is swipe fx support)
*Added aura FX for the new Ravages of Time aura.
*Sybaris: Added 100% Aether Damage converted to Cold Damage to Ternion Attack, Weapon Damage to Ternion Attack replaced with flat cold damage, removed frostburn damage.
*Soul Quencher: moved radius skill mod to Ternion Attack to the set bonus, moved cold to vitality conversion to Soul Quencher.
*Updated staff projectiles to be bigger and brighter. Maybe too much.
*Fixed an issue where the new Oracle set was missing the “Divine” prefix for the higher tier version.
*Fixed an issue where the Oracle chest piece had the wrong level requirement.
*Fixed an issue where the Diablo 3 Monster Totems were spawning 3 bosses at once
*Renamed the D3 Necromancer from “Necromancer” to “D3 Necromancer”, to identify which is which when you spot the bonus on an item.
*Fixed an issue where some Corrupt Trolls could not drop Fleshwarped Defender.
*Fixed an issue where Fan of Knives animation only worked while dual wielding.
The Harvest continues!
Full update, no hotfix install process required.