Uploading 61b+ungrim, should be up in a few minutes. Some of these changes are kind of rushed I suppose, so let me know if anything is off.
Grimarillion:https://mega.nz/#!bYkxHI7T!_SNOTuzi5Yd_0o9YoFsqlKGM8BXY-V2Pn1-o-HSSWZU
Ungrim:https://mega.nz/#!vF9XGCCQ!P7XaOxXeyCuxbubbqY2tjF9K_XZB1xBDMvhSbX80JdM
Installation Process:
*First you must already have Grimarillion OR Ungrim v61 installed.
*Then download 61a of whatever version you are using. If you are using Ungrim, download Ungrim 61a. If Grimarillion, download grimarillion 61a.
*To install, simply open the 7z file you downloaded, open it up, then drag and drop the folder into your mod folder (Grim Dawn/mods/). If you have done this properly, it will ask to overwrite some files, just say yes and you will be ready to go…
Here is the changelog:
61b
Grimmest:
*Tweaked Depravities size change a little more.
Loot:
*Fixed a tag issue with Bryner’s Journey
*Fixed an issue with Firebird’s Tarsi.
*Possibly fixed a drop issue related to Forgotten Souls.
*Fixed an issue where the Black Pearl Ring and Pendant crafting table was using the wrong file. (for real this time, I hope)
*Fixed an issue where the Black Pearl Ring wasn’t properly rolling all possible affixes.
*Fixed an issue where the text for gem names was red.
*Fixed some other D3 issues.
Relics:
Star of Ishtar:
*Reduced Scimitar Spirit’s damage by 30%.
Sigil of Bast:
*Reduced Avatar of Bast’s damage by 30%.
Staves:
Fingerbone of Boreas:
*Changed a skill bonus from +2 Squall to +2 Freezing Blast.
Dream:
Trance of Wrath:
*Fixed an issue where this was acting as a buff instead of a debuff.
Earth:
Earth Enchantment:
*Added physical to fire conversion for pets.
Ring of Flame - Soften Metal:
*Reduced %OA Debuff as intended in v61.
Hunting:
Study Prey:
*Lowered physical and pierce resist reduction.
Study Prey - Flush Out:
*Added bleeding resist reduction.
*Lowered all resist reductions slightly, now starting at 5%, scaling up to 30% at max and 40% at 20/10.
*Changed %DA reduction to flat DA reduction, adjusted values accordingly (obviously).
Storm:
Freezing Blast:
Redesigned and renamed
*Renamed to Boreas’ Icy Grip
*Now instead of instantly freezing enemies in an area, the player will fire a projectile which will detonate on impact, slowing enemies in an area. (also detonates if no enemies are hit)
*Added Aether, Lightning, and Cold RR.
*Reduced RR values.
*Slow amount reduced.
*Reduced cooldown to 0.5 seconds.
*Reduced energy cost by about 60%.
Wisp:
*Removed Elemental RR from Wisp Light.
Rogue:
Poison Gas Bomb:
*Swapped the template so it can apply debuffs.
*Added Poison, Pierce, and Bleeding RR.
*Removed Weapon Damage.
Poison Gas Bomb - Shrapnel:
*Removed the complex autocast system I had going here, it wasn’t working very well as it would randomly cast the autocasted spell at nearby enemies rather than the target intended.
*Now fires shrapnel around the original blast area multiple times over the duration.
*Pierce damage reduced by about 60% since the damage is reapplied up to 3 times (from what I’ve seen).
Poison Gas Bomb - Aphotic Ichor:
*Removed the complex autocast system I had going here, it wasn’t working very well as it would randomly cast the autocasted spell at nearby enemies rather than the target intended.
*Now fires the aphotic ichor bomb at the center of the PGB detonation area multiple times over the duration.
*Removed flat resist reduction. (nonstacking)