[REL] Grimarillion v94a

You can use [Tool] GD Stash to add the items you lost in your stash. When you first load that tool, set up the game paths and point to the mod in the relevant place where it asks so it’ll load the correct databases, and then use the “crafting” tab to search for the items and add them back into your stash.

As Doom_Slayer said, just use GD Stash to reacquire those items. There’s nothing I can do for you.

Well, after some people on discord have confirmed this issue, finally got the time to play a new character and … I don’t have this issue :confused: Not sure how to go about this if I can’t reproduce the bug. The emissaries aren’t here, Somer gave me the abomination quest, etc. So there is something very specific I guess that breaks the quest line perhaps. If you can figure out what it is, that would help me identify the issue, otherwise I can’t do much.

This issue I was able to figure out pretty quick - the bounties are looking for a specific file which doesn’t exist anymore due to a new system I added to randomly spawn some of the new D3 enemies (Icecleavers/frosteye trolls), will be fixed in the next update. I think there’s only one other enemy that has this issue, thanks for reporting this one.

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Care to explain where you got those cosmetics on your character? Is that part of some other mod or what? I am not trying to judge here, I just am curious.
It looks a lot like high seraph ultima from final fantasy tactics albeit more risqué.

Okay, that was weird. Outside the house in Moldering Fields with the lore note and I’d levelled up so put points into my skills and when I exited the skills window I was invisible and unable to move. Couldn’t summon either. Put down a personal riftgate and then suddenly appeared again along with the wolves I’d tried to summon.

This kind of thing happens with Earth, while running around with a summoned Core Dweller. On random(?) areas you basically fall off the map, and summoning a rift gate will make you reappear.

I guess it would be a real problem if it happens in one of those dungeons where you can’t use rift gates!..

Hm. Never had it happen before and I have run around with Corrie a bit, but in older versions of the mod. This is a new character started in v92a.

No this has been occurring for many patches now. I don’t know what causes it but I suspect it is a mesh issue - which means it’s unlikely to ever be fixed.

This used to also happen with the rogue poison trap transmuter but that issue was related to something else (projectile maybe) and I think it got fixed

This is such an amazing mod for this game that is a timeless classic! Was looking to try something out while waiting for POE 2 and this is it! Question regarding the mod and how to make/change something small within. The experience gained overall, is there way to increase for a much faster leveling experience or to increase the number of skill points/stats points received per level? Just curious! Thanks!

First up… I love this mod. I especially love playing as a Hell Hunter…

That said. I hate Death Seraphs; they alone have made runs impossible for me on SSF runs. If I can’t avoid that circle the mobs are instantly healed to full with a single tick of damage… and the mobs don’t even need to be nearby. I’ve had the last six runs end in stalemates with the path forward blocked by these and numerous other mobs that either slow or trap me or both making the fights impossible.

I’m not actually expecting anything. Just frustrated that I wasted more time on yet another run that amounted to nothing.

I would like to add that I love the Halloween mobs. They feel overtuned at lower levels, no chance I’ll do a Hardcore run, but with some gear and levels they are doable.

Yeah, many people do. They should have gotten slightly nerfed in v92, but I don’t know the details of that nerf, check the D3 patch history on Grimer’s thread for that info. Also, just a small factoid, compared to D3 mod, Seraphs only spawn about half as frequently as they should. So, consider yourself blessed :joy:

Glad you enjoyed them, probably will be the last time you see them or any other holiday event. I’m not sure many people liked it and I probably wasted way more time than I should have creating amateur animations for them. Had a Winter event planned but … probably not gonna bother anymore.

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I can relate to not feeling like something was worth it. I write, both as therapy and because I enjoy telling stories. Some of my favorite stories were those that got barely any traction, their value to me isn’t the comments or praise others give-Not gonna lie that getting praised isn’t nice-, but instead in the fact that I made them and posted them.

What I’m saying, in my own way, is screw others’ opinions. If you enjoyed yourself and what you created, then by all means you should keep going. Ultimately though it’s your decision. Just wanted to make sure you know that while I don’t post very often, I do love this mod and found the halloween treats very fun in a way that didn’t feel like I was wasting me time.

Blights me… At first, I just assumed I needed to change my tactics… maybe get some better gear or adjust my skills. Nope they just feel overpowered and seem hell bent on making sure I can’t peel them out of the pack and focus them down.



Regardless, thanks for the work, and creative impulses, you put into making this mod and this world a better place.

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dual wield is unlocked?

Yes, it’s unlocked for both melee and ranged, no skills/items needed.

whats with Death Seraphs cant kill them

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Thanks I appreciate it. Praise helps for sure but I’m not looking for it, I just want to make stuff for people to enjoy and learn new skills along the way.

Yeah, they create a sigil and if it hits you it heals every enemy in 15m for up to 50-80% health… every second… for up to 5 seconds. Yup, just don’t stand in that…

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i droped horde on it and it couldnt kill it,at least i know why is that

In the world map below “Devil’s Crossing Rift”, there is “Eternal Rift”. How does one access that?

There’s a dock just past (SE) the rift in Devil’s Crossing, the rowboat there goes to the Personal Hideout, but a little further down that path is a guy and a trapdoor. The trapdoor leads to the Eternal content, talking to the guy is optional flavor.

Was there a blacksmith for the Darkest Dawn classes in the hideout?

Yes, I am not sure what kind of items it offers other than “Replicas” which are vanilla MI with modified skillmods and bonuses.