v66b
https://mega.nz/#!nN9XWAzB!szjXyS8f7Tb_YLDZMAYzGMSbh_7Z3XXw6UM1m0-iAm4
put this one out so fast I didn’t even write a changelog.
*Zeke now has a new option for doubling mob density (it can’t be increased more than double or less than double, only enabled/disabled). The previous options for hero spawn rate still exist, but the conversation options have moved around a bit. And yes, mode 11 works with this. Thanks to jiaco for the updated grimmest script!
*Enemies should now always scale to your level regardless of area.
*Hopefully Zenith difficulty tags should be removed…