v96
GRIMARILLION:
*Fixed an issue where Wave Edge animation was missing from 1h and spear animation sets.
*Updated the UI for GD 1.3 compatibility (this is the primary focus for this update)
*Faction Info page removed from the Grimarillion Codex/Guidebook. The mod was removed for outdated info
*Fixed an issue where some of the new zenith sets may not have been dropping.
*Added a script for the event trigger items (soup) that allows you to disable the event by dropping the items.
*Added a conversation for Mirglu in the Personal Hideout that allows you to disable the currently active event.
*Added a new NPC (a “fake” blacksmith) in the hideout zone near Pelanis to show every divine GQ item. This NPC does not craft these items, the only purpose is for your viewing pleasure. An ingame item database. (this also helps me considerably)
*Seasonal town pumpkin decorations removed.
ETERNAL:
*Fixed an issue where Ravager’s chest wasn’t spawning, which broke the arena.
*Fixed an issue where Avatar of Mogdrogen was missing from the Upper Pantheon ‘Quest’ segment.
*Added new conversation entries with the Summoning Stone for Iron Maiden/Zantarin that should allow the bosses to have proper rematches as intended
RESKILL:
*Fixed an issue where Titan’s Pauldron gem didn’t work with Two-Handed Spears.
*Aldanar’s Vanity Reskill gem restricted to weapon slots only. Proc reduced to 2 seconds. (Reskill only)
*Replicating Panetti’s Wand gem restricted to offhands and shields only.
DIABLO 3:
*Partial update to 5.6, only items were updated. D3 wasn’t updated with GD 1.3 in mind.
HAIRSTYLES:
*Updated the file locations for some of the assets. (cleanup) Shouldn’t cause any issues
GRIM QUEST:
*Lots of UI adjustments and updates.
*Removed the word “The” from a few items.
*Created some new bitmaps for the class images, I used the original TQ art as reference and tried to upscale and “expand” these images with AI
*Added 38 GQ Spears, these are the level 25 and 50 versions of the current legendary quality spears. The “base” legendary spear has had a “Greater” tag added to it, and the level requirement increased to 75.
*Added 65 GQ Amulets, these are the level 50 versions of the current amulets. Level 30 amulets have been reduced to level 25, level 58/65 amulets have been increased to 75, and level 82 amulets increased to level 94.
*Added 42 GQ Staves, these are for all the missing versions of current staves. (21 lvl 25 staff, 21 lvl 50 staff)
*Added 44 GQ Bows, these are for all the missing versions of current bows. (22 lvl 25 bows, 22 lvl 50 bows)
*Added 62 GQ Rings, these are for all the missing versions of current rings. (35 lvl 25 rings, 27 lvl 50 rings)
*Added 48 GQ Shields, these are for all the missing versions of current shields. (24 lvl 25 shields, 24 lvl 50 shields)
*Added 3 new variants for Aidoneus. Originally this item was restricted to level 50, but now there are multiple level variants instead.
*Added 3 new variants for Pythagorean Medallion. Originally this item was restricted to level 50, but now there are multiple level variants also.
*Updated all GQ staff level requirements. (Lesser = 25, Base = 50, Greater = 75, Divine = 94)
*Updated all GQ rings level requirements. (Lesser = 25, Base = 50, Greater = 75, Divine = 94)
*Reduced the flat Health values for some GQ rings. (matching GD update)
*Replaced % Health with flat Health for GQ Rings. (matching GD update)
*Some of other misc. ring changes that coincided with updating them all.
*Added granted skills to GQ rings that didn’t have one. (around 20 rings or so)
*Pyrophoric Lop: Reduced RATA to 25%
*Iris: Increased damage penalty to Titan Slam (To match Forcewave + Tremor). Removed flat elemental damage to Titan Slam.
*Senwosret’s Throne: Added +3 to Titan Slam, added 210 flat elemental damage and 30 reduced target’s elemental resistances to Titan Slam.
*Ring of the Dragonhunter: Added +2 to Titan Slam
*Fury of the Three Amazons: Fixed an issue where this was missing the intended +1 to Defense Mastery.
*Band of the Souls: Removed OA reduction from pet aura. Increased pet aura to 6 meters. Increased damage of pet aura and pet attack.
*Scarab Ring: Increased base attack damage and added 40% Weapon Damage to it. Removed damage from pet’s taunt aura. Reduced damage from hidden retaliation skill, now only applies poison instead of slow as well. Increased AOE size of hidden retaliation skill.
*Band of Domination: Removed flat bleeding for pets. Added a proc with flat bleeding and % Bleeding for the player and for pets.
*Ring of Taranis: reduced elemental resist reduction from granted skill slightly
*Fragile: This item was renamed to “Hawk’s Piercing Attack”. Removed the RR stats from it, added bleed and more pierce damage, as well as a hawk proc.
*NEW Ring: Fragile: Added as a new item
*Helios’ Fury: Removed granted skill.
*Warrior’s Carver: Removed pierce ratio
*Warrior’s Cleaver: Removed pierce ratio
*Huangdi’s Jian: Removed pierce ratio, weapon type changed from Sword to Dagger. Base damage changed from Physical to Aether and reduced by about half.
*Teucer’s Warbow: Removed Marksmanship conversion. Added new Lethal Strike modifier with weapon damage and bleed. Granted skill reduced projectile count.
*Gaia’s Revenge: Fixed an issue where the Liche modifier was missing from higher level variants.
*Star of Elysium: Granted skill reworked into a pierce/bleed projectile debuff that procs on crit.
*Marduk’s Tablet: Added 25% CC resist and max CC resist.
Defense:
Adrestia’s Retribution:
*Renamed to Nemesis’ Retribution. A minor change but Adrestia and Nemesis are the same character, but I felt like Nemesis was the proper name to use and we already have her bow so…
Neidan:
Qi Realignment:
*Removed the old CC resistances.
*Added 100% Reduced CC Duration and 25% Reduced CC Duration Max
Nature:
Thorn Sprites:
*Added a tag for the pet tracker.
Call of the Wild:
*Added a tag for the pet tracker.
*Renamed the transmuted wolf pet itself to “Feral Wolf” (Was Wolf Companion)
Runes:
Rune Weapon - Niddhog’s Hunger:
*Replaced Fire to Chaos conversion with Elemental to Acid.
Earth:
Abyssal Rampage:
*Updated tooltip to show it only works with melee.
Storm:
Winter Winds:
*Added 25% Reduced CC Duration and 25% Reduced CC Duration Max
*Increased weapon damage scaling
Winter Sprite:
*Fixed an issue where the animation for the Frost Breath skill was causing the projectile to spawn underground.
Warfare:
Titan Slam:
*Increased Weapon Damage scaling.
*Reduced energy cost scaling.
War Wind:
*Added 25% Reduced CC Duration and 25% Reduced CC Duration Max
*Increased weapon damage scaling
ZENITH:
*Lots of UI adjustments and updates. Some skills got moved around slightly, if they unlock at the wrong mastery rank, report it. (Unless it’s a combo skill)
*Due to the new behavior of the skillbars and transmuters, some workarounds had to be done to get the bars working at all with zenith’s combo skills, so the bars might make you nauseated with how wavy they are now.
*All class images have been changed.
*Another influx of items added, created by OC_Hespera. Expect 2 sets and several other items to support your zenith builds.
TERROR KNIGHT:
*Class image has been replaced with artwork by MaBuArt (This is the original artwork used for Zenith)
EVOCATOR:
*Class image has been replaced with artwork by Y-mir (This is the original artwork used for Zenith)
OUTRIDER:
*Class image has been replaced with artwork for the Guild Wars 2 Commando (April Fools class apparently? Seems fitting though.)
Flak Blast - Commando:
*Changed to a 1 point skill modifier instead of a transmuter. I don’t believe this should change how it functions at all, but let me know if it does something weird…
CHAMPION:
*Class image has been replaced with artwork for the Guild Wars 2 Guardian.
RIFTSTALKER:
*Class image has been replaced with artwork for the Guild Wars 2 Revenant.
Multi-Task:
*Added 25% Reduced CC Duration and 25% Reduced CC Duration Max
*Increased weapon damage scaling
NECROTIC:
*Class image has been replaced with artwork by JasonTN. (This is the original artwork used for Zenith)
MAKE SURE TO RESPEC WITH GDSTASH IF YOU HAVE ANY CHARACTERS USING DEMON HUNTER OR ILLUSIONIST CLASSES OR YOU WILL LOSE YOUR SKILLS
This is hopefully the last time there will be an update that does this, until Crate releases another DLC after FOA. (unlikely)
This update is primarily a UI update for GD v1.3, so if you are NOT using the playtest patch, this update WILL NOT WORK. Install the playtest, or wait til it is officially released when FOA is released.
NEXUS link will be updated when 1.3 is officially out.