I’m able to play normally, except that I can’t use the DPYes utility.
Users experiencing game crashes are likely using an outdated save folder. Delete or rename the old save folder and then launch the mod, a new save folder should be created automatically, and the mod should work properly.
I don’t know why the contents of the shared stash get deleted, but in my case, the contents disappeared when I opened the stash while using DPYes. Once that happens, it seems the character can no longer use the shared stash. So, I think it’s best to avoid using DPYes.
I think I’ve found the solution. Deleting the Grimarillion save folder fixed the problem. However, this also removes all stash items, blueprints, and illusion data.
You can go inside that folder and probably rename/move these files one at a time to find the culprit. The blueprint should be formulas, transmutes is for illusions, transfer is for shared stash, and reagents is a new one for components/materials I guess.
I doubt blueprints or illusions are causing issues so you can probably just leave them.
Hello guys. Found this item while playing, and it has a Tag not found on it. And also, after the last update, items in the stash are one row out of the frame of the stash. The first row from the top is not used, instead items go one row bellow the bottom frame of the stash.
Thanks for this wonderful mod.
It looks fine on my end… not really sure why it would even break for you because this is a vanilla item, the mod doesn’t even change it. The bonus should be to Upheaval. So if this bonus is missing… check to see if Shaman + Upheaval skill is working.
As for the stash, you will have to move the items to fix it.
Someone on discord reported a way to reproduce the issue and after some digging I think I found the cause, grimmest trying to do black magic with your nyborg (“G” item) if you threw it away. So, I fixed the script and it no longer checks for your nyborg, I think that part of the script is outdated anyway since Zeke lives in the hideout now.
After some testing, I was able to isolate the cause of the black screen with a movable mouse cursor issue.
The problem appears to be caused by the transmute.gst file. Deleting that file fixed the issue for me.
Other files, such as formulas.gst, reagents.gst, and transfer.gst, seem to work normally and do not cause the black screen.
In short, deleting transmute.gst only results in the loss of illusion data. My stash items and blueprint data were preserved.
Request: Donar’s Might set > Megingjord (belt). Change the bonus from +3 to Trembling Menhir to Guardian Stone instead. Reason being that TM favors bleed damage, whereas GS favors lightning damage, and therefore would be a better fit for the set considering the small set size.
Hi.Seems like the summoning_stone.txt had been changed.All the releated texts of the Eternal are mess up as I change the language. English is fine. Could you please check it out ?Thx !
Hey guys, running a fresh Grim Dawn + Grimarillion install and everything looks great except for my codex/journal screen. I’m getting black text on a dark background and it’s almost unreadable, any ideas? Thanks for any help!
Thank you for the report. After checking, I found that two files — summoning_stone.txt and eternal_mq.txt — had been updated, so I replaced them with the new versions and re-uploaded them.