Resistance overcap vs bonus health

Hi! If your char is so lucky/unbalanced that he/she reaches resistance caps without using all the augments, will you add augments with +3% hp per slot or have resistance overcapped?
What is the reasonable resistance overcap?
In other words, what is the resistance reduction you can expect in Crucible, especially in difficult waves?

In the Crucible, Ulo’s blessing is usually alleviates the need to overlap resistances. I’d take health before over capping.

I personally just slap on a Mankind’s Vigil on it if I have nothing else to add.

Fire, lightning, aether and vitality - above 30% overcap is recommended for max safety. The rest is less vital - 10-20% overcap will do. This is for crucible where you’re dealt all kinds of debuffs and damage. As for main game, as long as your toon deals enough damage any overcap is ok because debuffs are not that dense if you can dispose of mobs fast enough. On hardcore you can use potions in high-risk areas.