Rogue dungeons quest

A rant of sorts. “of sorts” cause I’ve currently cleared all content on Ultimate minus the death room in the port dungeon (where the floor turns to aether volcanos) so not complaining cause I can’t do it, complaining cause I hate those areas.

I vow as of today to always go hostile on outcast to avoid the quest in there. Nothing is more annoying than to be in there going slow taking my time to get to quest then boom out of no where one shot! No more, the only reason to go into any of the rogue likes is for the one shot chest. (but that is pointless to put in the effort to 99% of the time get a useless purple, better to join a multiplayer 130 die farm game and get tons of purples)

I have mentioned before I think if these rogue likes are to be a place to test builds and better farm area than make in more rewarding upon completion by having a switch at the end near the monolith that permanently opens the door to get in. It makes no sense if I can destroy about everything else in the game that a door hinge is indestrucable?! Really is there a locksmith in this game hidden away that is constantly changing the lock on those doors? I unlocked it pretty smart not to lock behind me yet it always does!! Hidden path two death to the locks smith reward use skeleton key once and bingo the doors remain open to farm as you please.

Just bored waiting for the misadventure who knows maybe this is what they’ll announce today.

Magic Doors :wink: :stuck_out_tongue:

With magic locks and doorknobs. :cool:

And bedknobs and broomsticks! :smiley:

I got a roguelike passepartout.