seeking suggestions for Witch Hunter

This is what it is currently: http://www.grimtools.com/calc/O2Gl0j6V

Playing legit. It’s made out of gear that I have. I can finish challenger crucible to 100, haven’t tried for 110.

Undead nemesis can one-shot me (lack of DA?). Have fought valderan and kymon’s nemesis several times, have a bunch of weaker stun-resist gear I throw on to fight them, works out fine.

I feel like the devotions are a complete mess. I don’t know what to do with waters of Ulo or if I should even bother having it, murmur I sort of grabbed because I already had everything vitality/chaos dmg related that wasn’t one of the huge ones, and then there’s a lot of points just strewn about trying to get more hp because witch hunter has so little of it.

I haven’t done much with xpac components/augments yet. Haven’t really ground out the necessary rep or materials to think about them yet, so I haven’t really looked at them.

One of the things I noticed is that your damagetypes are kind of all over the place. Lethal Assault maxed and Murmur? I’d say you should really just focus on Vitality and Chaos, with maybe a little bit of poison on the side.

Don’t know if it’s of any use but here’s my Witch Hunter. Maybe the devotion setup interests you.
http://www.grimtools.com/calc/YVW9nXLN
He’s pretty much just chaos based though, not entirely like your char.

Totally, yeah, lethal assault and murmur are oddball parts of the build, good call. Moving the extra points out of lethal assault into aspect of the guardian (2% more of physical resistance) and veil of shadow/shadow dancing (enemy OA reduction, DA) might help with the getting one shot without really costing much offense.