Set transmuting - How to disable this?

Hello,

I was wondering how I can set up that set pieces cannot be transmuted into other pieces, similar to Krieg’s set in the base game. For the life of me I cannot figure out what it is that prevents this. Either in the items, the set.dbr or in the gdx2 vendor file.

Has anyone been able to set things to un-transmutable?

mods/gdx2/database/records/ui/inventor/convertpanel/convert_table.dbr:2:blacklistedSets,records/items/lootsets/itemset_d119.dbr;records/items/lootsets/itemset_d101.dbr;records/storyelements/signs/signset.dbr;records/items/lootsets/itemset_d201.dbr;records/items/lootsets/itemset_d202.dbr;records/items/lootsets/itemset_c018a.dbr;records/items/lootsets/itemset_c018b.dbr;records/items/lootsets/itemset_c018c.dbr;records/items/lootsets/itemset_d027.dbr;records/items/lootsets/itemset_d027b.dbr;records/items/lootsets/itemset_d219.dbr,

was searching for d202 in files (started with full tag but it was too much):

grep -inr --color d202 *

Awesome, thanks! I’ve been looking at the wrong spot the whole time.