Some bugs detected (0.8.2)

  • When upgrading the Trading Post (level 2 to 3) it continues to receive merchants, but they cannot be attended.

  • Goods stored in the Trading Post last much longer than elsewhere.

  • Moving a defense tower causes the guards to lose their weapons.

  • Moving a hunter’s hut, makes them lose their weapons too.

  • The heavy tool of the furniture factory or the mill or the glassworks or other, wears out even when the building is out of production and deactivated.

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Agree with this. The game has been crushing lately as well.

yeah, I’m having an issue with the trading post as well.

just started a new map. got my trading post built. the first 2 traders will not leave. So I’m stuck with them. I tried relocating. I tried demolishing and rebuilding. still stuck.

Game a couple of weeks ago, finished my Trading Post late in the year, just as ‘fall’ started, and got a Trader right away. That Trader stayed for over 2 years, not trading, not buying or selling anything. Since I’ve never had that happen before or since, I conclude that it was somehow related to the Trader’s normal interval somehow conflicting with the End of Year and placing the trader into some kind of Limbo.

As the trading season for the third year started, he left normally, but, as stated, nothing I did to the Trading Post seemed to have any effect on getting rid of him earlier OR getting him to actually trade anything.

We have another trader related fix in the upcoming v0.8.3 patch.

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