Some ideas and a minor bug

Adding arrows to buildings window: This could be add when selecting a bulding specifically, you can go to the next one easily if you have it not organized in the same section, just to see if you add or remove workers for a particular job if needed.

Adding arrows to workers: Same as buldings, but with specific workers, just to see if they are not loafing around, hehe.

Adding a minimap: Just a progesive minimap that gets bigger when exploring, just like in Civilization VI.

Selling food: A lot of food gets spoiled, but merchants only sell food, but not buy it(at least not all of it).

Adding a “+/-” button for selling/buying: It could help “penny pincher” users that want to be more precise selling/buying the materials needed by adding or substracting one by one.

Inserting the amount of items to buy: Right now you can only write to sell a number of items, but it gets tedious when you are a “penny pincher”, that you need to get all the merchants money if you have enough materials. Could be selling by adding a “-” and buying just writing the specific amount of items.

Hotkey for moving buldings: A hotkey for moving buldings instead of the option in the upper right corner.

Speed up wagon: Although the wagon carries more materials, I think they could be a little faster than villagers.

Planting tree seeds: I feel like I’m cheating when I plant a tree and can chop it immediatly just to get their sweet resources. It could be more interesting for a resource management point of view.

Desirability roads: Improving roads to cobbled roads could rise the desirability.

*Minor bug found

Stuck in previous option: When you click on the Town Center or selecting the Villager profession or other option from the same window and you switch between options while having the same window open, when closed it, get stuck in the last one that was selected (press with background orange) as if you were on that option, but in reality, you open other one. You can see by the picture I attached down below that I’m in the “Villager proffesion” but it got stuck in “Resources in storage”. This is a minor bug, but I wanted to share so that maybe could be corrected.

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