I made a Blademaster for two reasons. One, I want the AOE (melee) destruction of my spellbreaker. But the toughness and survivability of the solider.
Problem is, I"m not sure I can accomplish what I want. I’ve already put full 50 points into solider, to get Oleron’s Rage. But now I wonder if I screwed myself because I really wanted the AOE damage of Nightblade’s DW line. Thing is, do I even need the DW line for awesome AOE damage ? Should I basically drop it, just 1 point to DW (if I went with a soldier relic instead) and not bother with the rest ?
Other questions - is a bleed/cold based build viable, even full 50 points into soldier line ? FYI, dual wield is what I want. Not interested in going to shield.
I also love Shadow Strike. I feel it’s crucial on some rather tough bosses. It’s also great for getting out of harm’s way and/or going after some a-hole shooting you from range. But I don’t see myself speccing that entire line and still having points for other skills. So, looks like base SS skill only.
Using grimcalc, it seems getting everything I want has proven rather difficult. Damn soldier has a ton of abilities that look great for both dps and survivability. So here I ask, what do I really need ? What’s essential to end game damage + survivability ? Possibly silly question, but do I even need a melee line, i.e. cadence ?
Currently, I am cadence + bleed based skills (such as OR), devotions, etc. But I find his AOE damage is limited to only 1-2 additional mobs. Even with Falcon Swoop proccing, often. I’m not 100% satisfied.
At first I was impressed that I did well in elite at level 38. It was tough, but doable. Currently level 50 doing pretty OK in act 3. Problem is, it seems to take me 1-2 seconds longer to kill mobs than my rated dps would suggest. It’s not bad. It just has me a little concerned about endgame. Where I should be speccing to get the damage I want, but still having survivability. Because that’s the one thing my Spellbreaker lacks, is survivability. He can kill anything. But is a little on the squishy side. And WEAK to nemesis mobs. Only mobs I cannot kill. Came close, but they spam shit on you and poof dead. Then when you die all the time and effort vanishes in the blink of an eye, as their G.D. health bar is vastly restored. :furious:
So encase I just confused everyone with my blabbery. Essentially, what I’m wanting is a DW build that hits MoFo hard, killing all mobs surrounding me, really fast. But also tough as I would need to be to kill anything, end game. So what do I need vs what’s superfluous. And don’t say OR, cuz I’ll cry muthaf’n dragon tears.
Current spec, with bonuses +1 soldier and +2 or 3 to cadence skills. Any advice would be appreciated.