Some sort of glossary or compedium of gameplay relevant information

We really need a way of searching/sorting through gameplay information quickly.
Some of the things I’ve had trouble with:

  • Finding out what structures gives taxes and how to collect gold
  • What food can be acquired and how each food time evolves: (raw food->smoked food, wheat->bread)
1 Like

Game guide?

1 Like

That’s nice, but something in game would be better, it’s always troublesome when a resource like this is external.

The game is capable of doing some of this using the “Resource in stock” overview (shortcut (R) )

you can check to view resources without stock in the upper right corner.

Now for every resource you can select it to view where it’ll be produced/consumed.

Especially for Food, i’d love to have an “aproximate maximum storage duration” or smth. like that here (like - when you store beans without any perservation bonus/malus, it’ll stay fresh for xx Months)

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.